Inzektor Dragonfly
– #ORCS-EN020
Date Reviewed:
November 6, 2019
Rating: 4.13
Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.
Reviews Below:
Crunch$G Next up in the week is a card that came from one of the best decks of 2012 and for the first time since the beginning of 2013 is finally back to full force, from two to three we had Inzektor Dragonfly. Dragonfly is a Level 3 DARK Insect with 1000 ATK and 1800 DEF. Stats are meh, but nice DEF, I still like DARK and Insect wasn’t really that strong outside the Inzektor archetype. Once per turn, you can equip an Inzektor monster from your hand or graveyard to this card. Basically the strategy of Inzektors is to equip themselves to other Inzektors and remove them from being equips to get various effects. Dragonfly and Hornet was always scary since Hornet popped cards by sending itself as an equip and that triggered Dragonfly’s other effect as if a card equipped to it is sent to the graveyard, you can summon any Inzektor from the deck that isn’t another Dragonfly. A ton of OTK potential came from this deck with this effect alongside Giga-Mantis and Centipede while using Zektaliber to loop your Inzektors, Hornet to pop cards (yours or the opponents), and Ladybug to go into Rank 4/5 monsters. Now, you could probably go off with Inzektors to make a lot of Link Monsters with the same combo you had for a ton of Xyz monsters back in the day. The final effect of Dragonfly is that while it is equipped to an Inzektor, that monster has its Level increase by 3, and that mostly helped Inzektors go into their Rank 5/6 monsters, though if you even were to Xyz Summon, you have better options other than the Inzektor Xyzs and you probably don’t even want to equip Dragonfly to an Inzektor unless you’re getting it from the graveyard I guess. Dragonfly is a must in Inzektors as it allows the archetype to go off, it’s just cool to finally see it at full power when I remember players wanting this deck out of the meta until Hornet and Dragonfly went to 1. We’ve come a long way. Advanced Rating: 4.25/5 Art: 4/5 The aesthetic of Inzektors was something I was always a fan of, though some arts were kinda hit or miss for me. |
Alex Searcy Are Inzektors on the rise again? We’ll have to wait and see, but midweek brings us to Inzektor Dragonfly. This guy also has come to Unrestricted status. While not the strongest (even if 1000 attack isn’t awful for Level 3 and that 1800 defense IS a good thing) this has always been a great combo and cycle piece for the Inzektor player in a variety of ways. So, Dragonfly lets you equip another Inzektor from your Hand or Graveyard to this card, which is obviously a focal point of the theme, so that’s good. Being able to nab the card from either place is even better, and this is once per turn, appropriately. If an Equip card (equipped to this card) is sent to your Graveyard, save the Damage Step, you get to Special Summon an Inzektor from your Deck (save Dragonfly). That it comes from the Deck was always the best part of that effect there. That way it doesn’t interfere with the first effect attached to Dragonfly either. Finally, while equipped to a card, that Monster has its Level increased by 3. Which again, as seems to be a theme this week, opens up countless Extra Deck plays, given how important Level manipulation is. Still a great card in a great theme. Rating: 4/5 Art: 3.5/5 This isn’t a bad picture, but I don’t like how human the Dragonfl is. I like the colors and background and how well they blend together though. |
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