Isolde, Two Tales of the Noble Knights
Isolde, Two Tales of the Noble Knights

Isolde, Two Tales of the Noble Knights
– #SOFU-ENSE1

2 Warrior monsters
If this card is Link Summoned: You can add 1 Warrior monster from your Deck to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with that name, nor activate their monster effects. You can send any number of Equip Spells with different names from your Deck to the GY; Special Summon 1 Warrior monster from your Deck, whose Level equals the number of cards sent to the GY. You can only use each effect of “Isolde, Two Tales of the Noble Knights” once per turn.

Date Reviewed: 
November 5th, 2020

Rating: 4.42

Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.

Reviews Below:

KoL's Avatar
King of
Lullaby

Hello Pojo Fans,

Isolde, Two Tales of the Noble Knights is our Throwback Thursday choice and one fitting of many decks, including Noble Knights.

Once a mainstay in the meta revolving around comboing with Equip Spells like Divine Sword, Isolde has had a drop off in play as the equips she looped have been banned. Regardless, Warrior decks continue to run her because she is the generic Warrior Link Monster and a Warrior search off the Link Summon. Can’t activate that monster’s effects or summon it, but that never stopped anyone from playing her. Depending on how many Equip Spell cards you want to run, you can Foolish Burial those cards and Special Summon a Warrior from the deck with a level equal to the number you sent to the grave. Off just the summon and that effect for say, a Level 2 monster, you’ll get the search, the Special Summon, and two Equip Spell cards into the grave, a net 4 mill from the deck. You can see why Isolde was such a good card. Players would mill more spells than that and go for larger monsters. In Noble Knights or Infernoble Knights she can mill any number of Equip Spell cards and Special Summon for you, giving you an instant Link 3. Infernoble Knights don’t go higher then Level 5 in the Main Deck, so you won’t need many spells to mill, one may do you most of the time. You might even say Infernoble Knights benefit from Isolde more than Noble Knights, but Noble Knights need their spells more so that is up for debate.

Still a solid choice for any Warrior or Equip-based deck. As a combo/turn extender in decks outside her intended use, not as much anymore, but that is a good thing. Sorry Gouki

Advanced-4/5     Art-5/5

Until Next Time
KingofLullaby

Crunch$G Avatar
Crunch$G

Throwback Thursday brings us to a powerful Warrior-based Link that Noble Knights can technically abuse now for proper combos: Isolde, Two Tales of the Noble Knights.

Isolde is a Link-2 LIGHT Warrior with 1600 ATK and arrows pointing Bottom Left and Bottom Right. Fine ATK for Link-2, LIGHT and Warrior is a good combo even if it doesn’t work as well with new FIRE Warrior-based cards, and the arrows were perfect especially when Master Rule 4 was around. The summoning requirements are any 2 Warriors, which just made this a generic Warrior Link more than a Noble Knight Link, and a card that taught Konami to be more restrictive in their Link Materials. Upon being Link Summoned, you can search for any Warrior at the cost of not being able to use the effects of, nor summon the searched monster, which is fine considering how consistent Warriors can be and it still sets up later plays. The effect that sets up immediate plays lets you send any number of Equip Spells with different names from the Deck to the grave to Special Summon a Warrior from Deck with a Level equal to the number of sent Equips, which can allow for some insane combos considering it can be any Warrior. The best Warrior might be Armageddon Knight in DARK Warriors or to just get a Tuner. You can send any number of Equips, but you’re likely sending 4 max because you don’t want those different names considering it’ll be harder to find Equip Spells that actually do something for you in the case you draw them and the more you keep adding to your Deck. Each effect is a hard once per turn, which is fair considering how many combos this could setup for now or later if it wasn’t. Overall it’s still a powerful Link-2 for Warriors that still feels staple in Warrior Decks to this day, even if it requires you to run Equip Spells that could technically be bricks since you’d be playing them mostly to summon from Deck. An overall insane card, especially in Infernoble Knights.

Advanced Rating: 4.5/5

Art: 5/5 Love the opposites on each side and it’s overall very pretty.

Dark Paladin's Avatar
Alex
Searcy

Throwback Thursday is pretty recent.  We’ve done this twice, once at the start and the end of 2018 (the latter being the #2 card of that year, reviews below):

Isolde, Two Tales of the Noble Knights, is a Link 2, Light/Warrior, with 1600 attack (Great on a Link 2) with arrows pointing to the respective bottom diagonals.  Link Summon is performed openly generic with any 2 Warrior Monsters.  

A Link Summon of this card nets you any Warrior from your Deck to your Hand, of course, a wonderful thing.  You can’t Normal/Special Summon or Set said card or activate its effects that turn, and this card is all about Equips anyway.  You get to Special Summon a Warrior Monster from your Deck whose Level equals the number of Equips you sent to the Grave via this effect.  So Level 5 at most, which in this Deck isn’t that difficult to accomplish.  The Equips being in the Grave IS good.  Again, citing how quickly and well they combo and cycle in/from the Grave.  You’re very likely only speeding your own plays along.  Each effect here is once per turn.  Both could certainly be abused if they weren’t, so I understand and appreciate that limitation here.  She holds her own being a Link 2, she’s got all kinds of combo potential.  Amazing card.

Rating:  4.75/5

Art:  If the red/black one gets shown here, 4.5/5 for great contrast.
If the black/white one get shown, 5/5, and bonus points for the Mario ghost in the pic.

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