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Pojo's Magic The Gathering
Card of the Day

Elephant Guide
Judgment 

Pojo's Average Rating -
Constructed: 3.00 (5 Reviews)
Limited: 4.15 (4 Reviews)
Reviewed May 24, 2002

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Fletcher
Peatross

Have no creatures in play? You can use this on your opponents creature and then kill it to gain a 3/3 Elephant. It's cheap enough and has a nice enough effect that it could easily see play in Constructed (at least type 2). But, the format is going to have to shift away from Bounce first. A 4 in Limited, a 3 in Constructed.


Judge Bill

A nice creature enhancer, people are going to be playing tricks with this and the phantom creatures.

However, it suffers from the same metagame problems that yesterday's card does.

It it slightly more playable, though, even with the current limitation. In limited, a great card for the price.

Constructed: 2
Limited: 4

Doc Mackerel 

Elephant Guide

This is a creature enchantment that's almost... acceptable? A 3/3 for 3 is above average for Green, and while you're waiting for it a creature you own gets +3/+3. As an enchantment, this paints a 'Don't you dare kill me' sticker on your more useful monsters.

In constructed, the sign instead reads 'Please bounce me' against Blue. The card could really be good in limited however, where combat tricks are always appreciated.

Constructed - 3
Limited - 4

John Hornberg Elephant Guide is one of those enchantments that someone created after an all night drug binge. It is rival to Rancor in it's power, but not quite do to the missing bounce ability. Still, Elephant Guide can be a game breaker in both formats, making for a nasty creature, and the possibility of another rude friend to deal with if you kill the enchanted creature manually.

In constructed, it will see play, but not to the extended it could, and most likely should. At 3 mana, it's not effiecent enough to make it in any deck, and with blue running ramapnt right now, it will be more useless than good. I see it impacting extended though. I give it a 3 in constructed, brownie points for being a good card without a home in Type II, and having numerous possibilities in extended.

In limited, this card is good, a trend that seems to be quite common with Judgment. This is a card that if your color is green, or one of them is, is a first pick much of the time. There are some creatures in draft, such as Genesis or Glory, that you take over this without questions, but there aren't many. In limited, a 4.8.


Rob
Lawing

Elephant Guide
 
Wow a giant growth that is permanent and becomes a 3/3 token when the creature it's on dies. Not bad, I suspect this card will see some play. The amount of available bounce keeps this card from being ridiculous but it is still solid in a heavy green deck. Throw it on a trampler and it becomes a must deal with quickly creature. This card is really fine in limited where bounce and instant speed removal are at a premium.
 
Ratings
Limited 4.5
Constructed 4


Andrew Chapman

 
 

 

 

 

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