|
|
|
Pojo's Magic The Gathering
Card of the Day
Chris
Gerhardt |
Boys and girls...
can you say, "COMBO"? Well, if you can't, you
better learn it for this one. Find one of a ton
of ways to get some fat creatures into your
graveyard, then Reanimate them into play. How
would you like to be staring down a 7/7 Verdant
Force before you even draw your first card?
In limited,
Reanimate lacks the combo-licious pieces that
make it great, and is just okay at best. But who
the hell is playing Tempest limited, anyhow? ;)
Constructed - 5
Limited - 2
|
Judge
Bill
|
An
extremely aggressively costed card. For 1 mana
and life equal to the creature's converted mana
cost, you can put a creature from your graveyard
into play. You don't even have to be playing the
color the creature is. The life can hurt a lot,
but if you take control of the game because of
it, then it really doesn't matter.
In limited, I
generally wouldn't play this, because there
aren't may attractive targets.
Constructed: 4
Limited: 2
|
Danny Tatro |
This card can be insanely powerful if you
can't remove whats going to be coming ito play.
First turn play land and cast entomb, 2nd turn
reanimate(or exhume) but reanimate even leaves
mana for a duress, or another creature, a tutor,
or regeneration for Laquatus Champ etc.
Nothing like dumping a Hypnox or Laquatus Champion
then having it come into play for 11 or
6(Technically your eqaul since they lose 6 too
with champ.) life. I think theres probably going
to be alot of suicide black//reanimator combo
decks out there. You can use 4 Vampirics with
Reanimates and Exhumes Dark Ritual, Negator...
dang... thats alotta ways to abuse this thing
efficiently.
In Limited it revives a dead creature
that you liked, but couldn't make it. However
often it better not be too expensive or that
evasion creature your opponent has been beating
you with since turn 3 is going to take its toll a
lot quicker. Although in limited it could be
situational, chances are its a better situation
for you.
In Sealed its definitely good to have
more creatures. Since there aren't as many in
sealed. Definitely play this card if your going
black.
Is it just me or does black have a natural ability
to have its cards undercosted...no wonder they
banned dark ritual...
Constructed: 4
Limited: 4.5
Sealed: 5 |
Rain |
Reanimate
This card is obviously VERY good if played in the
right deck. Right now Reanimator decks are
popular in Extended as they have reason to be.
First turn you Entomb for something fat like a
Verdant Force and second turn bring it into play.
To me, that's just ridiculous. The drawback is
that you lose life equal to the card's casting
cost but there are ways to get around it. You'll
see most people run a copy of Phantom Nishoba to
help get their life back. Just pray that your
opponent doesn't run bounce.
In limited, it really depends on what you draft.
If you pull a couple of fatties, it's definately
worth playing for late game kills. You also have
the choice to steal your opponents creatures too.
Contructed: 4.5
Limited: 4.0 |
|