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Pojo's Magic The Gathering
Card of the Day
Scott
Gerhardt
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I feel
like this card has "combo" written all
over it. You can draw at LEAST 4 cards for 3
mana. This could fuel a lot of things, like
a Wild Mongrel (yes, I note the double blue in
this things Casting Cost) or other combo device
using lots of cards in the hand. In the end,
it will be interesting to see what deck(s) this
goes into. Certainly not for everyone, but
the decks that find a way to abuse it will REALLY
find a way to abuse it. In
limited, why not. You will gain card
advantage, and odds are you'll draw your berserk
bomb before they do.
Constructed:
4
Limited: 4 |
Judge
Bill
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This is the other
good card drawer in Onslaught. Note, I didn't
say great. This is because this is crap against
any burn deck, and most other aggressive decks.
However, if they can't turn the cards into an
immediate gain, this is gold. I like it, but its
effectiveness is still to be seen.
In limited, Words of
Wisdom got played, and this is twice as good.
Play it. Also, this is an alternate way to deck
them, much like Deep Analysis was, since they
have to draw the first 2, and you don't have to
draw any. Just something to think about for
those long games.
Constructed: 3
Limited: 3.5
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Rob
Lawing
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This card is getting some hype but I just don't
see why. The card which is a blue sorcery for 1
UU lets your opponent draw 2 and you draw up to
4 cards and your opponent can repeat this as
much as he wants. So you can get at least 4
cards and your opponent can get all he wants
until he finds the card that kicks the crap out
of you. Sure you get lots of cards but so does
he and he controls the effect. There may be some
wacky combo out there that makes this good, but
until I see it I will regard this as a marginal
rare card at best.
Rating
Constructed 1.5
Limited 1
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Alex
Hockey
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Well its a card drawing machine but you had better
be
careful when using it. Firstly, its a sorcery
meaning
you probably won't get to play many of the cards
you
draw before you have to discard them. Your
opponent on
the other hand can untap and then has a chance to
play
his cards before he has to discard any of
them.Also,
as your opponent decides how many times to
"repeat the
process", he could draw almost all of his
deck. You
could be facing a 20/20 wild mongrel, 4 basking
rootwallas and an arrogant all on turn 3!
That being said, its still a really powerful way
to
draw cards, so long as you don't let your
opposition
take advantage of it. A 4 against the right deck,
a 2
against the wrong one.
This is poor in limited IMO. You play trade
secrets,
opponent draws cards until he gets his
"bomb". Then he
plays his bomb and you scoop. A 2 in limited.
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Mad Hatter |
Trade Secrets:
Yet more broken
blue card drawing ability. However, due to the
ability of one's opponent to allow both players
to basically draw out their entire deck, I think
that it may not see as much play as some of the
other blue cards from the set. Also, when your
opponent has out one of the Words cards (which
allows them to gain an alternate benefit instead
of drawing a card, like life gain in case of the
white one, or a 2/2 bear in the case of the
green one), then you would absolutely not want
to play the card.
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Jon Mathews |
Trade Secrets
Many are calling this card the best in the set, I
tend to agree. This card is pretty good for the
fact that you get 4 cards, but your opponent gets
2, possibly
getting them the win condition. But it is a small
drawbeck to get yours. The only problem with it is
that it is a sorcery. I see it making a strong
presence in constructed.
Constructed Rating: 4/5
Limited Rating: 4/5
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