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Pojo's Magic The Gathering
Card of the Day


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Decree of Annihilation 
Scourge Rare


Reviewed August 21, 2003

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Chris
Gerhardt

Decree of Annihilation, played normally, is a  reset mechanism. The only thing that will survive it is Enchantments and items slated to return to play from the "removed from game" zone when it is cast, such as with Astral Slide.  You would save its use for the "Oh crap..." scenario where you either use it or die.  The trouble is, you usually have that situation before you hit 10 mana.  It's cycling ability, however, gives Type 2 Red the effect of Armageddon.  (Honestly, it's an ability more suited to red than to white, but whatever.)  The Geddon ability is used for the opposite reason that you would use the main ability.  You geddon away all lands when you feel you have enough board control to win the game if the status quo remains.  "I have the distinct advantage, and I will now remove all lands, and hence, my opponent's ability to find an answer to my advantage. I will probably win the game before he can recover."

So, if you discount the ridiculous mana cost, I suppose the card can be considered balanced in that you can use it according the situation you find yourself in - I'm losing, I'll reset the game... I'm winning, I'll destroy the chance that my opponent will change that.

But you can't discount the ridiculous mana cost. This card just can't work in a competitive constructed environment.

In limited, Decree of Annihilation is a little better for it's Cycling ability. There is even a chance that you could use the main ability in a limited game, since you can end up in a stalemate.

Constructed: 1.5
Limited: 3
Current Price:
$4.45

 


Judge Bill

Decree of Annihilation
 
Like Monday's card, this is almost never going to get cast. Instead, people are going to play this for the uncounterable Geddon effect. That is pretty powerful, but by the time you want to cycle this, outside of block, you have the game won already. So this is just a "win more" type of card. So I'll pass.
 
It has some limited uses in limited ... I would probably play this and Obliterate in my deck, since I am more likely to be able to bounce back from the effect that my opponent will. But the fact that it removes your hand from the game really makes me nervous at playing this. Maybe if my opponent has less cards than me.
 
Constructed: 2.25
Limited: 2

Tyler Grund

Decree of Annihilation

hmmm...I concider this the "Father" of the Decrees. Annihilation starts the
game over again with a vengence. (all references to Akroma's Vengence are
strictly unintentional) Its too bad this card can, and will be countered
when hard cast, but it sure is fun to wipe not only the board clean, but
everything else but the decks as well. But alas, 10 mana to pull all this
off makes it practically useless. It's just too much mana, and if you are
still around or haven't won at turn 10 playing red...you probably are not
playing against a very good opponnent. So the card would almost be ready for
the junk rare's ...until you see the cycling ability... WAIT!
so....for.....7 mana, you're gonna give me a practically COUNTERLESS INTANT
ARMAGEDDON!  WHOOHOO! ....WHAT? you're gonna let me draw a card as well!
this can't be true! Good-bye you dirty control deck!

This cycling ability is just amazing. They took away armageddon from white,
just to add 3 mana to the cost and give it to red with more special spiffy
attributes. I am hard pressed to say its "Better" then the old White land
destructo, but I won't. The low casting cost and single color requirement of
Armageddon makes it better by far, but Annihlation doesn't come far behind.
But don't forget, its type 2, and that always puts a smile on my face.

In limited, probably not worth it.  It can reset the game for you if you got
into a bind, but at 10 mana, its not that spiffy. The cycling would help if
you were already winning, but a big fat BOMB of a creature would be a better
choice:)

Constructed: 4.2
Limited: 3

Crimson

What an evil card. I use this card in the Turbo Obliterate deck. It just
stalls then uses a mass destruction card to kill every thing. Then I'll have
a 4/4 flying Rukh Egg and my opponent has no creatures, lands.....nothin!
Also, usefull in a RG Terravore deck. Play a Terravore, then destroy all
lands, and you're left with a mighty huge creature. This card is great at
what it does.

Decree of Annihilation
Casual Rating:  4.2


Andy
 Van Zandt

Decree of Annihilation
Redundancy for obliterate in most cases (in that blowing up all lands
uncounterably is usually good in the same situations),  or an expensive
replacement for geddon.  A bit too expensive for limited a lot of the time, 
but still playable.
constructed 3.1
limited 2.9

Danny Tatro

Decree of Annihilation

       This is one of the lesser decree's. The cycling effect is what makes this card shine. A cycling geddon! Which is uncounterable! Stifle is about it! (Personally I like geddon effects.) However its very expensive to cycle. Casting it puts everyone into topdeck mode, Enchantments are the only survivors. However no one will be casting this 10 mana sorcery anytime soon...

       In limited its completely useless.

Constructed: 2.5
Limited: 1
 

 

 

 

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