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Pojo's Magic The Gathering
Card of the Day
Chris
Gerhardt |
Decree
of Annihilation, played normally, is a reset
mechanism. The only thing that will survive it is
Enchantments and items slated to return to play
from the "removed from game" zone when it is cast,
such as with Astral Slide. You would save
its use for the "Oh crap..." scenario where you
either use it or die. The trouble is, you
usually have that situation before you hit 10
mana. It's cycling ability, however, gives
Type 2 Red the effect of Armageddon.
(Honestly, it's an ability more suited to red than
to white, but whatever.) The Geddon ability
is used for the opposite reason that you would use
the main ability. You geddon away all lands
when you feel you have enough board control to win
the game if the status quo remains. "I have
the distinct advantage, and I will now remove all
lands, and hence, my opponent's ability to find an
answer to my advantage. I will probably win the
game before he can recover."
So, if you discount
the ridiculous mana cost, I suppose the card can
be considered balanced in that you can use it
according the situation you find yourself in - I'm
losing, I'll reset the game... I'm winning, I'll
destroy the chance that my opponent will change
that.
But you can't discount
the ridiculous mana cost. This card just can't
work in a competitive constructed environment.
In limited, Decree of
Annihilation is a little better for it's Cycling
ability. There is even a chance that you could use
the main ability in a limited game, since you can
end up in a stalemate.
Constructed:
1.5
Limited: 3
Current Price:
$4.45 |
Judge
Bill
|
Decree of
Annihilation
Like Monday's card,
this is almost never going to get cast. Instead,
people are going to play this for the
uncounterable Geddon effect. That is pretty
powerful, but by the time you want to cycle
this, outside of block, you have the game won
already. So this is just a "win more" type of
card. So I'll pass.
It has some limited
uses in limited ... I would probably play this
and Obliterate in my deck, since I am more
likely to be able to bounce back from the effect
that my opponent will. But the fact that it
removes your hand from the game really makes me
nervous at playing this. Maybe if my opponent
has less cards than me.
Constructed: 2.25
Limited: 2
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Tyler Grund |
Decree of Annihilation
hmmm...I concider this the "Father" of the
Decrees. Annihilation starts the
game over again with a vengence. (all references
to Akroma's Vengence are
strictly unintentional) Its too bad this card can,
and will be countered
when hard cast, but it sure is fun to wipe not
only the board clean, but
everything else but the decks as well. But alas,
10 mana to pull all this
off makes it practically useless. It's just too
much mana, and if you are
still around or haven't won at turn 10 playing
red...you probably are not
playing against a very good opponnent. So the card
would almost be ready for
the junk rare's ...until you see the cycling
ability... WAIT!
so....for.....7 mana, you're gonna give me a
practically COUNTERLESS INTANT
ARMAGEDDON! WHOOHOO! ....WHAT? you're gonna let
me draw a card as well!
this can't be true! Good-bye you dirty control
deck!
This cycling ability is just amazing. They took
away armageddon from white,
just to add 3 mana to the cost and give it to red
with more special spiffy
attributes. I am hard pressed to say its "Better"
then the old White land
destructo, but I won't. The low casting cost and
single color requirement of
Armageddon makes it better by far, but Annihlation
doesn't come far behind.
But don't forget, its type 2, and that always puts
a smile on my face.
In limited, probably not worth it. It can reset
the game for you if you got
into a bind, but at 10 mana, its not that spiffy.
The cycling would help if
you were already winning, but a big fat BOMB of a
creature would be a better
choice:)
Constructed: 4.2
Limited: 3 |
Crimson |
What an evil card. I use this card in the Turbo
Obliterate deck. It just
stalls then uses a mass destruction card to kill
every thing. Then I'll have
a 4/4 flying Rukh Egg and my opponent has no
creatures, lands.....nothin!
Also, usefull in a RG Terravore deck. Play a
Terravore, then destroy all
lands, and you're left with a mighty huge
creature. This card is great at
what it does.
Decree of Annihilation
Casual Rating: 4.2 |
Andy
Van Zandt |
Decree of Annihilation
Redundancy for obliterate in most cases (in that
blowing up all lands
uncounterably is usually good in the same
situations), or an expensive
replacement for geddon. A bit too expensive for
limited a lot of the time,
but still playable.
constructed 3.1
limited 2.9 |
Danny Tatro |
Decree of Annihilation
This is one of the lesser decree's. The
cycling effect is what makes this card shine. A
cycling geddon! Which is uncounterable! Stifle is
about it! (Personally I like geddon effects.)
However its very expensive to cycle. Casting it
puts everyone into topdeck mode, Enchantments are
the only survivors. However no one will be casting
this 10 mana sorcery anytime soon...
In limited its completely useless.
Constructed: 2.5
Limited: 1 |
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