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Pojo's Magic The Gathering
Card of the Day
Scott
Gerhardt
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Entomb
Constructed:
3.5
Limited: 1.2
Current Price:
$6.95 |
Chris
Gerhardt |
What can I say here
that everyone else isn't going to say... Entomb
works in Reanimator decks. Otherwise, not a heck
of a lot of other uses. In limited, he's pretty
much worthless.
Constructed: 3.5
Limited: 1 |
Judge
Bill
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This was restricted
due to the Worldgorger Dragon combo still being
available in type 1, and to have it banned for
type 1.5. Given their reluctance to issue
errata, the better choice, errataing the
Dragon's leaves play ability with "if you played
it from your hand," and to leave Reanimator
untouched (never mind you would have to restrict
a bunch of cards that way), this is the best
choice.
In type 2, is an
alternate card for getting your creatures in the
grave for Reanimator. Buried Alive works much
better though, and Stitch Together relys on
Threshold, so you have to find a way to get to 7
for Entomb to be useful, unless you're just
using Zombify, of course.
In limited, unless
you also have a great creature to reanimate and
a Zombify in your pool, you'll want to pass.
Constructed: 3.25
Limited: 1.25
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Jason
Chapman |
Entomb is just good,
custom made for Reanimate decks. Really a
powerhouse for these builds.
Constructed - Perfect
cost and potentially powerful - 4.50
Limited - How much
reanimate do you have? - 1.50 |
Scott Sager |
Entomb
Another bystander in
the DCI's attempts to control degenerate combo
decks. Again, by itself Entomb is just a narrow
utility card used for Flashback and reanimator
purposes, but with the printing of Worldgorger
Dragon this card became a key component in a
degenerate combo. In Extended and Type II
Entomb serves as a reanimator tool and is
definitely not remotely considered in need of
being restricted. It has a job and it does that
job efficiently.
Caution: Rant
ahead. The DCI should unrestrict Entomb and
either restrict or ban the stupid dragon, many
cards have taken the fall for combos and should
be set free and the real culprits should be held
responsible. Unban Dark Ritual in Extended!
Necro is gone (as it should have been a long
time ago).
Oh yeah, card
review.
Constructed: 3
Limited: 2
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Andy
Van Zandt |
Entomb
Instant speed and one mana, both good things,
and it lets you get what you
want, but it's inherently card disadvantage, so
it requires flashback
spells or a creature that can be recursed/reanimated
to be worthwhile, and
suddenly your deck fits a very specific few
archetypes. In limited it will
very rarely see play because of this, unless
you're packing a roar of the
wurm or an eternal dragon (yes, that would be a
weird limited format).
constructed 3.1
limited 2.9 |
Danny Tatro |
Entomb
Thee reanimtor card. Dump a creature turn
one with this, and next turn Enhume it or
Reanimate it, etc, etc. Reanimator has become more
and more vunerable since there are now way too
many ways to disrupt/stop it.
In limited the best you could do is get a
flashback card. Entomb is a little too limited in
use here.
Constructed: 3.5
Limited: 1.5 |
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