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Pojo's Magic The Gathering
Card of the Day
Chris
Gerhardt |
Touch
of Invisibility is overcosted for just making a
creature unblockable. But since it's a cantrip
(draws a card), it's a little better. Still, when
I consider this card, I just think.. blah.
Borrrrring. It could be used to finish off an
opponent, but I can think of many better cards
that would make the cut first. Eh.
Constructed:
2
Limited: 2
Current Price:
$0.25 |
Judge
Bill
|
Monday - Touch of
Invisibility
So they want us to
pay 3 mana on top of an already useless effect,
just to draw a card? No thanks. Infiltrate,
which gives you the same effect without being a
cantrip (meaning, without the "draw a card"
attached to it), only costs 1 mana. If
Infiltrate were playable (which it is not),
typically, you add 2 colorless mana to make it a
cantrip these days. Therefore, even the cantrip
portion of the card is overcosted.
Making one creature
unblockable is useless because it is a slot in
your deck that could be used to actively do
something, rather than being conditional on
having a creature you want to hit your opponent.
Don't waste your time, in any format. This is
complete junk.
All formats: 1
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Elazul |
Touch of Invisibility:
Crap, plain and simple. For one, the cost. Oh boy,
unblockable for a turn
for 4 mana. And as far as the card draw, there are
a bunch of cards that are
better as far as card draw. Desperate Research for
example.
Constructed: 1
Casual: 1 (even for casual, its crap) |
Luke |
Touch of
Invisibility
Unblockability is
good. 4 mana and loss of a card is not.
Cantripping is good though.
I suppose this is a
decent card, if not in constructed, then
certainly in limited. When games are won and
loss in creature battles, unblockability is
golden.
Constructed rating -
2
Limited rating - 4
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Shylo |
(Touch of
Invisibility)
Well, now that this card is out of type 2, there
is no use for it in constructed magic. In Type 1,
you'll die before you can cast it. In Extended
you'll die before you can cast it. In Casual
Constructed playing this card is like buying a box
of bandages for $3 and getting another box of
bandages for free. You still haven't dealt with
the 5/5 on the other side of the field that stands
between your Trained Armodon and victory. In
Limited it's a little better, allowing a creature
with a superior "when this deals combat damage"
ability to take effect in the middle of the
standoff. Nevermind that it costs 4 and gives only
temporary evasion.
Type 1: 1
Extended: 1
Casual Constructed: 1
Odyssey Limited: 2 |
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