Dross
Harvester
I opened this the
other night, and thought it was rather broken.
Let's break him down. 4/4. 1BB. So its power
and toughness both exceed his CC (Casting
Cost). Thats a good thing! Protection from
white. Protection thrown into the casting
cost. This is a good bargain so far. Lose 4
life a turn. This is a bit steep, but, the
early beats should keep the game level. Just as
long as you apply pressure, it should all be
good. Gain 2 life whenever a creature is put
into a graveyard from play. Icing on the cake.
Put this guy in a
deck with a husk or carrion feeder, a wretched
anurid, or any other big, cheap black creature,
and you can have your opponent on the back foot
right from the beginning. IF your life total
gets too low, make your husk/feeder really big
and gain lots of life.
I'm gonna be
watching this card, because it will be
interesting to see how he goes. However,
Grinning Demon was essentially the same thing,
and I think he killed his controller more than
he gkilled hsi opponent. At least you gain life
when they chump block with this guy.
Limited, Id
certainly play it.
Constructed rating -
2 - 4 (Im not sure about the metagames)
Limited rating - 1
or 4 ( losing 4 life a turn in a creature
standoff can be bad, but beating for 4 on turn 4
can prevent a stand off..so it can be on either
end of the spectrum)
Nice twist on the
Juzam Djinn/Grinning Demon rating - 5
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