Judge
Bill
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Giant Fan, in a
tournament legal form. You can move around any
number of counters wherever you need them. This
is a boon for a combo deck, but moving around
counters is generally too slow and dependent
that it shouldn't be used in other decks.
In limited, there's
not enough counters in Mirrodin, unless you
happen to also get yesterday's card. Still, I
wouldn't play it even then.
Constructed: 1.25
Limited: 1
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Spooks |
Power
Conduit
"OH...my...god.." -
Me when I first saw this card.
I love this card.
The ptential to break is so high! When I fist
saw it, I turned ot my friend and said, "Imagine
this with Decree of Silence". I tried makign
the deck,a dn it worked really well, except I
never once got the power conduit/silence combo
going! In fact, the success of that deck I will
chalk up to Friday's card. But the combos witht
his are still very fun soudning.
Power Conduit,
Quicksilver fountain, Choke/boil. My friend
came up with this one. Remove all the tokens
from your lands to any artifact you control (can
be power conduit itself, although I like Sun
Droplet myself) and let your opponent Islan up.
When you have a lot of his/her lands islands,
boil away. Or, you can play choke and prevent
them from untapping. No-one I know has made
this deck yet, so I don't know how it would
work, but if you pulled it off, it would be
pretty cool.
Constructed, lots of
potential. Sit down and thinkabout how many
cards create counters, and then think of how you
can abuse that.
Limited, much less
useful. You could use it with a few cards, but
no brokenness would happen.
Constructed rating:
3
Limited rating: 1.5
Fun rating: 5
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