|
|
|
Pojo's Magic The Gathering
Card of the Day
Chris
Gerhardt |
An interesting card
that gives you some leeway to decide what you
need. Entwine is a new ability that enables
you to use BOTH choices, but the total mana cost
is pretty high at 9. Its cost is just too
great to see serious constructed play, and I don't
think it's appealing enough to make very many
casual decks. In limited, anything that can
make a possible 5/5 for 6 mana is playable and
desireable, plus it can give you the 1/1's as an
option. Also, it's not unusual in limited to
get to a stand off and get up to the mana needed
to pay the Entwine cost and really use this card
to its fullest.
Constructed: 1.5
Limited: 3.5 |
Judge
Bill
|
One Dozen Eyes
This card features
what looks to be one of three keyworded
abilities to be introducted in Mirrodin.
Remember Kicker, where you could pay more to get
an extra effect? Entwine features a new twist on
that mechanic, as you can have one of two
different abilities for the base cost, or, if
you pay the Entwine cost, you can have them
both.
With One Dozen Eyes,
you can have either part of the descendant of
the Symbiotic creatures from Onslaught - either
one 5/5 or five 1/1's, for 6 mana. Or, you can
pay 9 mana and get all 6 creatures. Your basic
token card, so it will see some play in casual
decks and limited, but I doubt this will see
play in constructed. Maybe if it were an
instant, but not as a sorcery.
Constructed: 1.75
Limited: 3.5
|
Andy
Van Zandt |
One Dozen Eyes
Too expensive, but still far better than icatian
town, so it's at least
worthwhile in limited... especially if you've got
some equipment the little
guys can use.
constructed 2.3
limited 3.2 |
Crimson |
One Dozen Eyes
Entwine is a intresting thing. It really is.
Between the 5/5, or 5 1/1's, I
think the little guys are a better deal. But if
you pay the entwine, thats
fair too. I'd probably never use this, as there
are better cards for 6 mana.
Giant Warthog is a 5/5 and trample, which is
pretty much what this card is.
But is'nt a token, also has a wonderful picture.
Or there is the Feral
Throwback, which has a mighty amplify and provoke.
Then Rhox has regen and
deals damage as though it were not blocked. There
are just better cards if I
want a beat stick beast to use.
One Dozen Eyes
Casual Rating: 2 |
Danny Tatro |
One Dozen Eyes
This is
obviously a limited card, and a strong one at
that. A 5/5 for 5G is really good, and 5 1/1's
late game to swing through- or as chump blockers
if your that desperate, can sometimes turn
around a game.
Constructed: 1.5
Limited: 3.5
|
Tyler Grund |
One Dozen Eyes
Hmm.. I have a feeling the Entwine ability might
find itself to be REAL cool
and powerful in the cards to come. As for One
Dozen Eyes. I see much less
potential.
All in all, it's a creature.a relatively efficient
creature, but that's all
it is. Its nice to have a choice, and its nice in
later game to have all
that come out. But to be truthful, unless there is
a combo somewhere I don't
see off hand, I would rather use a more
utilitarian creature (a creature
with abilities) than this guy.
Another small problem is all the creatures created
are tokens so bounce
would really hurt. I would love to have it as a
5/5 creature instead of a
sorcery. OR to really make it sick, having it an
instant would be REAL
powerful.but no luck..
In limited, he fairs much better.. "early" fatty
or 1/1s to balance out the
numbers, or both in late.
Constructed - 3
Limited - 3.7 |
Scott
Gerhardt
|
One
Dozen Eyes
Constructed:
3
Limited: 3 |
|