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Life In Stasis
Hello again, folks! I just got a great deck for tweaking. I mean, it's not just a techy build of X Type II deck, this one is borderline INSANITY!! I can't explain it, so I'll got ahead and show it. ===== *Creatures* *Spells* *Artifacts* *Lands* *Sideboard* The point of this deck is to get out one or two of
the angels and a mind over matter, then slow them down
by playing a stasis. I put Gush and Sherman, thank you so much for this deck! There are
two very distinct ways we can go with this, a mono-Blue
stasis build and a variant of your deck. I'll deal with
the variant fist. The beauty of the Serra Angel line (no
tap to attack) is just that - they don't tap to attack.
Under a Stasis, they can keep on plugging away at your
opponent no matter what. Archangel is pretty expensive
though, and we'll have to deal with that. Temporal Distortions is a nice addition to Stasis, but with the Enlightened Tutors, you should be able to get whatever you need whenever you need it. I'm going to bolster your searching abilities by adding the impressive Impulse to your deck. Show and Tell makes your Angels come out two or more turns faster, meaning you can be set up for the kill much quicker. That helps against mono colored speed decks that would otherwise run over you. The reason it's so critical to have out Islands is cards like Stasis, Gush and Thwart with have to have Islands. In many cases, you won't even need a white mana. For instance you could Show and Tell a Archangel with Thwart backup turn three, and then cast Stasis next turn. That's rough stuff. 4 Serra Angel 4 Enlightened Tutor 3 Show And Tell 3 Plains The other build is a lot more competitive. It's even considered one of the Dark Horse decks of Extended, and has a possible Turn Two lock with stasis. 4 Thwart 2 Foil 22 Islands It may seem like too many Islands, but when you can consistanly drop a land to pay the upkeep rather than chuck counter magic to Forsaken city, you'll appreciate it. The goal here is simple: Build up mana, drop Stasis, drop more mana, sack Stasis to Claws of Gix, drop Morphling with a 20 card hand. (thanks to Spellbook) Once your opponent's mana is tapped, he won't be casting much, so your Counterspells will get stuck in your hand. Add to that cards like Gush and Thwart, and you need a way to avoid discarding too much. A makeshift sideboard looks like: 4 Propaganda Realize that any deck with Stasis in it is considered a hard, long, boring matchup. It is a challenging deck to play, and that's what I like about it. Until Stasis is erratad to include the phrase, "Sacrifice Stasis: Put target opponent to sleep" Make Mine Magic Kevin Williams
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