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05.31.02
- No
Rares Deck Fix
2
leaf dancer
2 druid lyrist
1 nantuko mentor
1 kronan archer
1 basking rootwalla
1 rabid elephant
1 gorilla titan
1 springing tiger
1 spined wurm
1 pygmy pyrosaur
1 serpintine karvu
3 blazing salvo
4 explosive growth
4 firebolt
2 engulfing flames
2 elephant ambush
2 beast attack
1 roar of the wurm
1 disorder
1 moment's peace
13 mountain
12 forest
i just started so i don't have that many cards
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I
haven't done a fix in awhile with no rares in it... so I
thought this would be a good opportunity. With
most constructed decks costing an average of 100 dollars
or so these days... finding a good deck that can win
without costing an arm and a leg is really a sweet deal
for anyone on a budget (like me).
The one thing that immediately came to mind while trying
to jump start the red/green deck that was sent to me was
Madness. Red and Green together got hands down the
best Madness spells out of Torment. In fact they
are all very playable in constructed... and they just
happen to all be common or uncommon! Lets take a
look...
Basking Rootwalla
So good this guy would be played even if he didn't have
the Madness alternate cost. Rootwalla is the best
one drop beat-stick in magic today... the fact that he
can be played ABSOLUTELY FREE anytime you have to
discard is just friggin' nuts.
Fiery Temper
Lightning Bolt was broke. Incinerate was too
powerful. At 1RR, Fiery Temper is still an
excellent 3 damage variant. The ability to deal 3
damage to either a creature or opponent at instant speed
is just about as flexible as you can get... and that's
why Lightning Bolt and Incinerate are no longer in
print. While still a deal at 1RR, we'd rather only
have to pay just R... and that's all that needs to be
paid to cast Fiery Temper thanks to madness!
Arrogant Wurm
At 3GG, Arrogant Wurm is just another well costed 4/4
trampler. Trample is good since R/G have very few
other means of evasion... Trample will allow you to
ignore that Squirrel Nest chump blocker your opponent
has. While 4/4 tramplers are good... having to pay
only 2G is once again a whole lot beter.
Volcanic Eruption
4 mana + 4 damage split anyway you like at instant
speed= efficient.
Unfortunately that 4 mana consists of three red mana...
which can be tough to come up with while playing a 2
color deck. Thankfully with madness Volcanic
Eruption is even more efficient as it cost the much more
managable 1RR!
OK, so now that we know how good Madness is... how do we
actually go about casting these spells with their
madness cost? The most efficient way is of course
Wild Mongrel. Yet another common... Wild Mongrel
is simply in my mind the best 1Gcc creature ever made.
Wild Mongrel allows you to discard a card from your hand
to pump the mongrel +1/+1 and change his color to
anything you want. When adding Madness spells to
the mix this ability quickly becomes broken.
Upon seeing this your opponents will immediately
scramble to deal with Mongrels as soon as they show up
(which actually is pretty tought all by itself).
When they do you need a backup plan to use your Madness
spells effectively. The new common Barbarian Bully
from Judgment works quite nicely I've found. This
bully works very much like mongrel as it allows you to
discard a card for free to pump him up +2/+2!
This discard is chosen randomly however, unlike the
Mongrel where you get to pick what to discard.
Another efficient way to fuel Madness is the uncommon
enchantment Narcissism. This enchantment lets you
pump a creature by paying G and discarding a card of
your choice. Not only does this again fuel
Madness... but it can make your Arrogant Wurms HUGE as
they get nice and big and smash your opponent over the
head for the win.
So anyway... here's what I'd play:
4 Llanowar Elves
4 Basking Rootwalla
4 Wild Mongrel
4 Barbarian Bully
4 Flametongue Kavu
3 Arrogant Wurm
4 Firebolt
4 Fiery Temper
2 Narcissism
3 Volcanic Eruption
14 Mountain
10 Forest
The
deck essentially builds itself... I added Llanowars for
more speed to make the cheap madness costs seem even
more brutal. Not only is Flametonge uncommon...
it's one of the best red cards currently available.
This deck is gonna operate like any other good r/g
deck... lay threats and beatdown quickly while using
burn to either clear the attackers path or to just
finish the opponent off.
Finally, while I haven't found the best way to abuse it
yet, Browbeat is another non-rare that is just begging
to be abused that could be used if you can't find some
of the other cards I've recommended.
Hope this helps... have fun!
Aaron
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