Urza &
Gerrard - Part II
Urza Planeswalker
Urza is about the closest thing that the Magic: The
Gathering storyline has
to a main
character...aside from Gerrard Capashen.
His demeanor is that of arrogance and
impulsiveness... however.he is a
master artificer, able to
create almost any sort of machine he desires, his
devotion to this craft far
greater than any
other, with his genius and painstaking ability to plan
ahead only
surpassing this ability.
Urza is unlike most others, able to pass between
planes of reality in which
the Magic world lays, those with this power are almost
always referred to as
Planeswalkers. The only other thing that can pass though
the planes of Magic
are the great skyship Weatherlight...and small devices
which can open
portals through the planes.
Urza played an important role in one of the earliest
stories in Magic: The
Gathering...The Brother's War. This war
was between Urza and his brother, Mishra...who was
corrupted by
Phyrexia...making a sick twisted version of what he once
was. The two
fought over the land of Argoth and Dominia...each using
their incredibly
genius and skill in artificery to create great war
machines to do combat
against one another until one would finally give.
Unfortunately, their war
left Argoth and Dominia in a ragged condition...worn
from battle and
stripped of resources. Finally...in their last
confrontation, Urza defeated
Mishra in combat. or so he thought...
After this, Urza grew an undying hatred towards
Phyrexia, and the imminent
invasion they were planning upon the plane of Dominaria
through the
artificial war blazed plane of Rath. For 5,000 years,
Urza planned and
waited for that moment, gathering powerful artifacts
from across the planes,
looking for warriors to aid in his cause and unraveling
the mysteries of the
ancient race known as the Thran. A mere few of Urza's
accomplishments
during this time are the creation of the silver golem
Karn and the
resurrection of the Thran using Urza's seemingly
limitless supply of
artifacts, a subspecies known as the Metathran.
Once the war against the Phyrexians had gone
underway, Urza soon discovered
along with the eight other Planeswalkers who had
assembled to wage war
against that the only way to defeat Phyrexia was to
enter the plane itself
and collapse it using sophisticated bombs that would be
implanted into the
surface of the dark world so that they could detonate
and destroy the plane,
taking along with it the terrible beasts of Phyrexia.
However, this was not to be. In his warped mind, Urza
soon fell to the
influence of Yawgmoth, beginning to think that the
darkness of Phyrexia was
very beautiful and perfect. Urza committed a grave
treacherous act against
Dominaria as he turned to side with the Phyrexians,
diffusing the bombs and
Dominaria's hopes along with it.
Gerrard Capashen
One of Magic: The Gathering's main character, Gerrard
plays a critical role
in almost all of the storylines.
Born in the plane of Benalia to the great Kondo,
Gerrard is hero in every
sense of the word, through what his acts, choices and
sacrifices. His
persona boosts the spirits of the soldiers he trains and
battles with simply
being with a legendary swordfighter and warrior such as
himself. However,
not all of Gerrard is completely adorned to the light,
Gerrard's brother
Vuel was once the most dark and sinister beings on all
the planes, the ever
so diabolic Volrath
Gerrard is the commander of the skyship Weatherlight,
the finest airborne
vessel in all the planes, with the possible exception of
the notorious
Predator flagship. His crew at it's apex contained the
mage Ertai, the
noble Crovax, the feline Mirri, the healer Orim, the
silver golem Karn, the
pest Squee and his captain and navigator, Sisay and
Hanna. As demonstrated,
Gerrard has been willingly to sacrifice his own life in
order to save one of
his crew.
When his captain Sisay was captured by the sinister
Volrath and imprisoned
in the plane of Rath, Gerrard mounted a full scale
assault towards the
artificial plane to rescue her. Struggling the plane
into Volrath's
stronghold...he finally saved Sisay after a long and
bloody battle versus
the dread lord himself, the warlord Greven Il-Vec...his
ultimate nemesis.
Finally he escapes the others aboard the Weatherlight
with from
Rath....unfortunately leaving the mage who made all the
rescue attempt
possible...Ertai... who soon gained an unbridled hatred
towards Gerrard.
For all of Gerrard's distaste for the Phyrexian
empire, the foul taste did
grow as large as it did when a carefully maneuvered
Phyrexian death bomb
killed his beloved Hanna in a blast of dark poisonous
clouds. Distraught
over her death, Gerrard fell into a darker state of
being as depression and
rage swept over him. After being captured by a malformed
Ertai, Gerrard was
brought before Crovax and Yawgmoth. Showing Gerrard that
he could revive
the dead by returning the dark angel Selenia to the
realm of the living,
Yawgmoth made a deal with Gerrard to return Hanna to
life if Gerrard decided
to join the Phyrexians, an offer he wholeheartedly
agreed to.
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