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Whiteout Really short column today. I had to run FNM, and I judged at the San Diego prerelease, so I don't have a report for you this week, sorry. --- Short Answer: -Familiar Ground+Goblin War Drums = Creatures you control are unblockable. --- Long Answers: Q: I wish to tap an attacking creature that my opponent controls by using the card Ice Floe. I see that the card in and of itself may only tap attacking creatures without flying; my question is, could I use another Ice Age card called Whiteout to successfully keep that creature tapped indefinitely? -Buckaroo A: Yes. The creature doesn't have flying when the Ice Floe ability resolves, so the creature will stay tapped as long as Ice Floe is tapped, even if the Whiteout goes away later. Whiteout {1}{G} Instant All creatures lose flying until end of turn. Sacrifice a snow-covered land: Return Whiteout from your graveyard to your hand. --- Q: My opponent plays an Uphill Battle against my Sneak Attack deck. Is there a way I can play my creatures soon enough that I can untap them during my untap step? -Joseph K. A: Yes. Any time during your turn, before you attack. This is because you are not playing the creatures, you are putting them into play, so Uphill Battle won't affect the creatures coming in through Sneak Attack. Uphill Battle {2}{R} Enchantment Creatures your opponents play come into play tapped. See you Thursday. Bill Guerin DCI Level 2 Judge
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