Bill Guerin
Level II Judge

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Pojo's Magic The Gathering
Judge's Corner

Okay … I've been getting a lot of repeat questions dealing with protection and trample. I've been trying to hold off on new mantras, but I now have to add two in one column, dealing with protection and trample. Questions first, mantras follow, then a mantra compilation before I answer the other questions.

As a side note, I had to separate the questions that generated the mantras from the other questions sent by those persons. So if you are one of the two people who sent the first two questions, keep reading … your other questions are down below.

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Q: I am a big Iridescent Angel fan... but can I enchant it with Armadillo Cloak? Does it get +1/+1 from Mirari's Wake? Can I give it +7/+7 with Might of Oaks?

-Beth W.

A: Mantra #4 - "Protection is a DEBT we owe some of our permanents."

DEBT is an acronym. It stands for Damage, Enchantments, Blocking, and Targeting, which are the 4 things you can't do to a creature with protection.

For an extended definition, protection is usually written on a card as "Protection from [quality]." (For example, "Protection from green.")

-Damage: All damage dealt to the permanent from a source with the stated quality is prevented.
-Enchantments: The permanent can't be enchanted by permanents with the stated quality.
-Blocking: The permanent can't be blocked by permanents with the stated quality.
-Targeting: The permanent can't be targeted by spells with the stated quality, or abilities from permanents with the stated quality. (Remember Mantra #3 here, repeated below.)

So your answers are no, yes, no.

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Q: Is there such a thing as "Pro-trample damage"?

Example: My friend plays an Avatar of Might and ends his turn. I play a Floating Shield (Pro Green) on my Stormscape Familiar and end my turn. He attacks with his Avatar and I block with my Familiar. Do I take any damage at all?

A: Mantra #5: When assigning trample, look only at the toughness of the blocking creatures. Assign damage so that they would have that much damage on them, and then you can assign the other damage to your opponent.

I know, it's a little unwieldy, but I couldn't make it any shorter. Sorry.

Note: You can assign the extra damage to the creatures if you want, or assign all the damage to one or more creatures (even though the damage being dealt is greater than the toughness of that creature) and none to the other creatures. But you have to assign damage as the mantra says before you can assign trample damage to your opponent.

Example 1: Your example. The Avatar only needs to assign 1 damage to the Familiar, and can assign the other 7 damage to either you or the Familiar in any combination your opponent likes.

Example 2: He attacks with the Avatar again. You block with Commander Eesha (2/4, Flying, Protection from Creatures) this time. He only needs to assign 4 to Eesha, and can assign the other 4 between you and Eesha, again, in any combination he likes.

Example 3: The next turn rolls around, and he plays a Powerstone Minefield before attacking. You block with Eesha again. Since Eesha already has 2 damage on her when it's time to assign damage, your opponent only needs to assign 2 damage to Eesha, and can assign the other 6 to you.

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OK. Now it's time for a Mantra Review. The Mantras first, followed by footnotes.

1. "I can't play any spells or abilities while something is resolving." (18 April)
2. "Increasing the power of creatures once their damage has been put on the stack won't make them do more damage." (13 May) (Footnote A)
3. "If the card doesn't say 'TARGET,' it doesn't target." (31 May)
4. "Protection is a DEBT we owe some of our permanents." (26 September) (Footnote B)
5. "When assigning trample, look only at the toughness of the blocking creatures. Assign damage so that they would have that much damage on them, and then you can assign the other damage to your opponent." (26 September) (Footnote C)

Footnote A: A corollary to this mantra is, "Decreasing the power of creatures after damage is on the stack won't make them do less damage." (14 June)

Footnote B: DEBT is an acronym. It stands for Damage, Enchantments, Blocking, and Targeting, which are the 4 things you can't do to a creature with protection.

For an extended definition, protection is usually written on a card as "Protection from [quality]." (For example, "Protection from green.")

-Damage: All damage dealt to the permanent from a source with the stated quality is prevented.
-Enchantments: The permanent can't be enchanted by permanents with the stated quality.
-Blocking: The permanent can't be blocked by permanents with the stated quality.
-Targeting: The permanent can't be targeted by spells with the stated quality, or abilities from permanents with the stated quality. (Remember Mantra #3.)

Footnote C: You can assign the extra damage to the creatures if you want, or assign all the damage to one or more creatures (even though the damage being dealt is greater than the toughness of that creature) and none to the other creatures. But you have to assign damage as the mantra says before you can assign trample damage to your opponent.

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Boy, this is starting to get a little large with the footnotes. Hopefully though, you won't need to remember the footnotes after you've applied the mantras once or twice.

Remember, once I've issued a Mantra, I generally won't answer any questions that it answers.

---

Now, on to the other questions…

Q: I'm using Yawgmoth's Agenda. Are the cards in my graveyard discardable or only useable in the spell sense? I'm saying, does my graveyard basically become my hand?

-Nmac027

A: The only thing you can do with a Yawgmoth's Agenda out is play the cards in your graveyard. You can't do anything else with them that you couldn't normally.

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Q: I have a question about Abundance and Words of Wilding. If I have an Abundance in play and a Words of Wilding in play, may I use Abundance's ability and in my response to my using Abundance's ability may I use Word's of Wilding to put a 2/2 bear creature token into play and still get a card into my hand through Abundance?

-Scott F.

A: No. Once you replace the draw with either the Abundance effect or the Words effect, the other effect doesn't have a draw to replace, so it won't happen. So you can either put a Bear into play, or choose land or nonland and reveal cards until you hit what you chose.

419.8a If two or more replacement or prevention effects are attempting to modify the way an event affects a permanent or player, the affected permanent's controller or the affected player chooses one to apply to that permanent or player. Then the other applies if it is still appropriate. If one or more of the applicable replacement effects is a "self-replacement effect" (see rule 419.6d), that effect is applied before any other replacement effects.

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Q: My friend has a Thorn Elemental and a Bloodshot Cyclops in play. He attacks with his Thorn Elemental and it deals 7 damage to me. In his second main phase he sacrifices his Thorn Elemental with the Bloodshot's ability on me. Am I able to use a Chastise in response to his Bloodshot's ability?

-Alex Y.

A: No. Once you go into the second main phase, the Cyclops is no longer attacking.

308.5. A creature becomes an attacking creature when it has been declared as part of a legal attack and all attack costs have been paid, but only if it's controlled by the active player. It remains an attacking creature until it's removed from combat or the combat phase ends, whichever comes first. The nonactive player is considered to have been attacked that turn at this time if one or more creatures are attacking.

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Q: When my friend declares his attackers, can I tap one of his attackers using a Benalish Trapper so that it is remove from combat?

A: No. You have to tap it before it is declared as an attacker (typically, in the beginning of combat step. If the creature is declared as an attacker, tapping (or untapping) it won't remove it from combat.

Attacking Creature
A creature becomes an attacking creature when (a) it's declared as part of a legal attack during the combat phase and (b) all attack costs have been paid. It remains an attacking creature until it's removed from combat, it stops being a creature, its controller changes, or the combat phase ends. Attacking creatures don't exist outside of the combat phase. See rule 308, "Declare Attackers Step."

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Q: My friend has an Avatar of Might in play and I have a Jackal Pup in play. He attacks with his Avatar and I block it with my Jackal pup. So, do I take 16 damage altogether or do I only take 9 damage?

A: No matter how trample damage is assigned, you will only take 8 damage.

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Q: My friend and I have a Prodigal Sorcerer each in play. He uses his ability and attempts to kill my Prodigal Sorcerer. I responded by playing my Prodigal Sorcerer's ability and targeted his Prodigal Sorcerer. So do my prodigal sorcerer die? Since I played "in response", my ability should resolve faster than him right? Or am I wrong?

-Darren N.

A: Both Prodigal Sorcerers will die.

No spell or ability is “faster” than another spell or ability. They all go on the stack, in the order they were played, and resolve one at a time. Some spells or abilities just have restrictions on when you can play them.

402.6. Once activated or triggered, an ability exists independently of its source (the card on which it's printed) as a pseudospell on the stack. Destruction or removal of the source after that time won't affect the ability. Note that some abilities cause a source to do something (for example, "Prodigal Sorcerer deals 1 damage to target creature or player") rather than the ability doing anything directly. In these cases, any spell, activated ability, or triggered ability that references information about the source will check that information when the ability resolves, or will use the source's last known information if it's no longer in play.

---

Q: Can I enchant my opponent?

A: Outside of playing with Unglued cards, no.

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Q: … Like with that enchantment that says you don't lose the game with 0 life you lose when you have 20 or more and you gain 2 life for each 1 life you lose?

-Beth W.

A: If you play Transcendance, it will be under your control and affect you. You cannot play a global enchantment card and have it affect your opponent (unless the card says to).

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Q: Let's say I have an Academy Rector in play and my opponent has a Blastoderm. He attacks and I block with the Rector. The Rector dies. I go fetch a Confiscate. Can I Confiscate the Blastoderm?

-Tin.it

A: Yes. Enchantment spells only target when they are being cast. Since you are not casting Confiscate, but putting it into play instead, you can put it on something untargetable.

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Correction:

C: You recently addressed the following inquiry:

>>>Q: My friend plays a promo Japanese Shivan Dragon in type II on the table next to me, and his opponent notices that the card wasn't the real 7th edition Shivan Dragon, he said it was give out from the magazine from Japan, so he ask me does the player get a penalty for that? I told him that I need to see the card, and the card has exactly the same back, casting cost, artist, and so it was published by Wizards, so I say yes he may play the card since the card was fit to the rule, am I right?

-bahamut o.

A: First of all, I am assuming you are talking about the card that was included in Coro Coro #281. (For reference, I found this information at the Magic Rarities page, and the specific link is http://www.flaminio.com/magic/rarities-comics.html). I have not seen the card, but if it is that card, then I believe it would be legal for play in any format that Shivan Dragon is legal for play."<<<

Just a note, the Coro Coro #281 Shivan Dragon does not have the traditional M:tG back. I have one. It is a promo card with a stylized 7th edition logo. Whatever Shivan Dragon the player in the question was using sounds like it was just a "normal" foreign language version. It would have patently obvious if it was the Coro Coro version.

-Michael S.

A: Thank you for the correction.

See you Monday.

-Bill Guerin
PojoMagicJudge@hotmail.com
DCI Level 2 Judge
 

 

 

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