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en-Kor!
10.21.04
Title: en-Kor!
Questions: 20
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Q: I have a Nomads en-Kor
and Daru Spiritualist in play. I announce to target
the Spiritualist with the en-Kor's ability a million
times, then I use my Starlit Sanctum to sacrifice my
Daru Spiritualist, but my opponent responds with a
Stifle, what happens?
A: Bye bye Spiritualist.
The Spiritualist was sacrificed as part of the cost
of Starlit Sanctum. If a spell or ability is
countered, you never get a refund on the costs you
paid. Therefore, the Spiritualist is gone, and you
gain no life.
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Q: What if I cast Worthy
Cause and he Counterspells it?
A: Same thing.
Spiritualist gone, no life.
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Q: Can I still respond from the Stifle/Counterspell with another Worthy Cause/Starlit Sanctum in each of those instances?
A: Sure, but you'd have
to sacrifice a different creature. The Spiritualist
is no longer there to sacrifice.
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Q: My opponent has
Platinum Angel, I already have a million life and
casts Test of Endurance, during my next upkeep what
happens?
A: The Angel looks at
the Test of Endurance, yawns, and makes the game
continue.
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Q: If I cast Rule of Law
during my main phase can I still cast one more spell
even if I already cast a spell twice before the Rule
of Law came into play?
A: No. Rule of Law looks
at the turn, and asks "Have you cast a spell this
turn?" It gets back an answer of "Yes," so it will
prevent you from announcing any more spells this
turn.
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Q: If I target my
opponent with Gaea's Blessing do I get to choose the
target cards or my opponent?
A: It's your spell, so
you choose the cards.
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Q: Last weekend, my
opponent played a Kamigawa card during the
tournament. What penalty does he get (since CoK was
not legal at that time)?
A: From the Penalty
Guidelines:
101. Deck
Problem—Illegal Main Decklist
Definition
Players are considered
to have illegal decklists when one of the following
conditions is true:
-The decklist contains an illegal number of cards. -The decklist contains cards that are illegal for the format. -The decklist contains cards that would make the deck illegal because it would violate a game rule (such as the four-card limit rule in Magic® games).
...
Penalty
At all RELs, the basic procedure is to correct a player's decklist so it is legal and then let the player continue playing in the tournament with a deck matching the corrected decklist. Any excess cards (cards violating a maximum-number-of-cards restriction) or illegal cards should be removed from the decklist. If a player has a legal deck after these possible corrections, the decklist should be corrected to match the deck. Then, if cards need to be added to make the deck legal, the player should add only basic resources, such as basic lands (for the Magic game).... In addition, the player receives either a game or a match loss, depending on the REL (see the penalty chart below).
(from 103. Deck
Problem—Illegal Main Deck (No Decklist Used))
When decklists are not being used, the general philosophy is to correct a player's deck and allow the player to continue playing. The head judge should work with the player to correct the deck. All illegal cards should be removed immediately. If cards need to be added to make the deck legal, the judge should require that the player add only simple cards like basic lands (for Magic).
Deck Problem—Illegal
Main Decklist
REL 1-2: Game Loss REL 3+: Match Loss
Since this was a type 1
tournament, the likelihood is high that the REL was
1. Therefore, a game loss would be issued.
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Q: I have a Nomads
en-Kor and Daru Spiritualist in play. I have already
targeted my Spiritualist twenty times with the
en-Kor's ability to make it 1/41. If I play About
Face on the Spiritualist, what happens if I target
the daru spiritualist again for twenty times after
the About Face resolves? Will it be a 81/1 or a
41/41?
A: 81/1. Read the card.
About Face
R Instant Switch target creature’s power and toughness until end of turn. Effects that alter the creature’s power alter its toughness instead, and vice versa, this turn.
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Q: I have Hidden Gibbons
in play, and my opponent casts an instant in his
turn which makes my gibbons a 4/4 creature. During
my turn I attack with the Gibbons and he responds
with a Disenchant targeting my Hidden Gibbons...
-Allan
A: This is an illegal
play. Once the Gibbons becomes a creature, it is no
longer an enchantment. Since it is no longer an
enchantment, Disenchant can't target it.
212.1b. When an object’s
type changes, the new type(s) replaces any existing
types.
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Q: Do blocking creatures tap when they block?
A: No.
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Q: So can I block with a
Crypt Sliver, and tap the sliver to regenerate
itself?
-Steven K.
A: Yes.
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Q: I know that when a
creature changes controllers during combat if that
creature was in combat at the time of switching
controllers it is removed from combat.
Now if combat damage is already on the stack and then the creature switched controllers would it still take the assigned combat damage? -Dan
A: Yes.
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Q: If I have a Sword of
Fire and Ice on a Birds of Paradise, and I attack my
opponent, and he takes it, I say, "ok I deal 2
damage with the sword to your Arcbound Worker", so
he says in response I sac it to my Ravager. Do I
draw a card still?
-Kyle F.
A: No. Sword's damage
ability is one ability with one target ... the thing
you're doing 2 damage to. If the target is illegal
(or not there) when the triggered ability resolves,
then the ENTIRE ABILITY is countered. This includes
the card draw.
Sword of Fire and Ice
3 Artifact — Equipment Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2
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Q: I play tooth and nail
with entwine I get out of my deck Myojin of Life's
Web and Myojin of Night's Reach, then I play both
creatures. Will they both get a divinity counter
because I played them from my hand?
-Gadiven
A: You did NOT play the
creatures. You put the creatures into play from your
hand. They will not get divinity counters.
The word "play" has a
special meaning in Magic. For a non-land card, it
means to announce the spell, pay the mana cost, and
put the spell on the stack.
Since you did not do
that, you did not play the creatures.
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Q: If I decide to use
Time Stop as soon as my opponent's turn starts, what
exactly can he do before his turn is over?
-Ed E.
A: The first opportunity
you will have to play Time Stop on your opponent's
turn is during his upkeep. He will have untapped all
his permanents by that point (and have any mana in
play available for a Counterspell he may have in his
hand).
He has not yet drawn his
card, so if the Time Stop resolves, he will not draw
for his turn. He will also not be able to play any
non-instants or lands.
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Q: I'm having a little
confusion about the meaning of the word "causes".
Would Sacred Ground protect your lands from an Akki Underminer or Death Cloud if you chose to sacrifice the lands? Would it protect them completely from an opposing Possessed Portal,...
A: Yes to all of the
above. It is "a spell or ability an opponent
controls" that is causing the land to go to the
graveyard.
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Q: ... or damage with a
Lich, ...
A: No. You control the
Lich.
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Q: or allow an endless
Chain of Silence?
-GenericKen
A: The answer there is
"not really" (unless both players control a Sacred
Ground). If your opponent targeted one of your
creatures with the Chain or a copy of the Chain, and
you choose to copy it, then the land will come back.
But if it is your chain of Silence (either a copy or
the card), the land won't come back.
Eventually, even if your
opponent keeps bouncing it back and forth, he'll
have to stop eventually, as he'll run out of lands.
To get the answer if a
land will come back, you just have to ask who
controls the spell or ability. If it is your
opponent, you will get it back. If it is you or the
game (for things like lethal damage and 0
toughness), it won't.
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Q: Do enchantments
effect all players unless otherwise stated or is it
the other way around...enchantments only effect the
one they enchant unless otherwise stated?
A: If a global
enchantment does not say who it affects, then it
affects all players.
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Q: Say someone plays an
enchantment that has cumulative upkeep like Infernal
Darkness, who’s responsible for the upkeep...the one
who played it...or the one it enchants?
-Prime
A: The person who
controls the card with Cumulative Upkeep (99% of the
time, the person that played it, unless it's been
Donated) is the one who is responsible for paying
the Cumulative Upkeep cost.
See you Tuesday.
Bill Guerin
DCI Level 2 Judge
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