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Regionals Redux
The Good, the Bad and the Ugly
by Jeff Zandi
Regionals in Texas Saturday was for me a
microcosm of the entire human
experience. But why wouldn't it be. Recorded
human history has only lasted a
few thousand years. After twenty straight
hours at this year's Regionals,
I'm not sure there is much of a difference.
It was a historic tournament in
the history of Texas Magic, with a record
591 participants playing a record
eleven rounds of Swiss. In retrospect, the
event was no less than a complete
success. During the long day, though, I ran
through the complete gamut of
emotions. Now that the dust has settled on
this event all across the United
States, I'd like to talk about the good, the
bad and the ugly.
Me and my wife arrived at the tournament
site just after seven in the
morning. She would be keeping score and
running the computer for the main
event. I would be setting up card sales in
the dealer room for Southern
tournament organizer and Magic entrepreneur
supreme Mr. Edward Fox. I would
also be playing in Regionals, naturally,
playing in the Big Event for the
ninth straight year.
IT WAS THE BEST OF TIMES, IT WAS THE WORST
OF TIMES
If this part of the article looks a lot like
a tournament report, you're not
wrong.
Although I had been working hard on a white
control deck with just the
tiniest amount of blue in it, I decided
almost a week before Regionals to
play Goblin Bidding. The list was finalized
on the day before the tournament
with a very valuable personal visit from
Brent Kaskel. Brent set up the
decklist and most of the sideboard choices
for me thusly.
Guildmage Goblin Bidding
via Brent Kaskel
4 Siege Gang Commander
4 Goblin Piledriver
4 Skirk Prospector
4 Goblin Warchief
4 Goblin Sharpshooter
4 Skullclamp
3 Goblin Sledder
3 Patriarch's Bidding
3 Electrostatic Bolt
2 Gempalm Incinerator
2 Sparksmith
13 Mountain
4 Swamp
3 City of Brass
3 Bloodstained Mire
SIDEBOARD:
1 Pulse of the Forge
1 Sparksmith
3 Molten Rain
1 Electrostatic Bolt
2 Terror
3 Detonate
4 Shatter
Brent would not let me lower the land to
twenty-two. No special tech reason
for only playing three Bloodstained Mire. I
had been playing all week with
three real Bloodstained Mire and one proxy,
and I failed to get a
replacement for the proxy at the last
minute, and was forced to replace the
fourth Mire with another Mountain. In the
board, Kaskel liked at least one
Pulse of the Forge to help against combo
decks. He didn't care for the
addition of Molten Rain in the board, and I
think he was probably right
about Molten Rain and Pulse of the Forge.
ROUND ONE
Everyone has a sad story about how they lost
a match that they should have
won. These stories are generally interesting
to one person and one person
only, the person telling the story. That
having been said, BEAT THIS ONE.
Pairings for round one, understandably in a
tournament with such a gigantic
number of participants, went up later than
usual. I think it was around
eleven in the morning. My wife calls me on
my cell phone (there were only
four or five hundred people in between me,
her and the posted pairings on
the wall!) and tells me that I have the bye
in round one. Pretty amazing
luck in a tournament with 591 players,
wouldn't you say? Minutes before, I'm
on the phone with a Magic friend of mine
called Eric Knipp. Eric had planned
on playing in Regionals, had practiced hard
with Ravager Affinity but was
planning to play mono white control until he
learned the day before the
tournament that he would have to go to work
for a little while on Saturday
morning, most probably ending his chance to
play in Regionals. Around
10:30am on Saturday, Knipp phones me (I'm on
my phone WAY too much. I'm like
a girl) and tells me he is about to get away
from work, he would like to
know if there is a chance he could still
squeeze into the tournament. I tell
him it may be possible, but that there is NO
WAY the tournament organizer is
going to be able to wait for a late-arriving
player, so he had better hustle
on over here. He does. Just as pairings go
up, Eric Knipp arrives, packing
the only deck he has ready to go, Ravager
Affinity. Well, if you've been to
a lot of big tournaments, you probably know
what happens next. Unwilling to
re-pair the tournament, the staff does the
easy, and perfectly acceptable
thing, they pair Eric Knipp with whoever has
the bye. Namely, me. Yup. I
lose the opportunity to have a free first
round win in order to play against
a player that I just spent time on the phone
helping to get to the
tournament in time. Eric is a great guy, and
the irony of the situation is
not at all lost on him. We both hate it, but
what can you do? Eric plays
slowly and carefully, a little nervous even,
and takes the match in three
games. 0-1
ROUND TWO
In round two I play a guy named Mike Snyder.
It's a mirror match, Goblin
Bidding against Goblin Bidding. In game one,
Mike forgets that you should
hardly ever play a Patriarch's Bidding in
the mirror match, I win game one.
Game two is close but goes his way. Game
three ends up a winner for him due
to a strange but ingenious sideboard choice
of his.Oversold Cemetary. Nice.
0-2
DON'T EVER QUIT
Wow, 0-2 at Regionals, my worst performance
ever. Fortunately, or
unfortunately, I don't know the meaning of
the word 'quit'. Some friends and
a few of my next nine opponents think two
losses, even in the early part of
the tournament, may not necessarily
eliminate a player from top eight
contention. I know better. I may not know
the meaning of the word 'quit' but
I do know the meaning of the words 'tie
breaker'.
ROUND THREE
Chris Henson was my third round opponent,
but he never managed to find the
table where we were supposed to play, so I
ended up getting a free win. If
we had played, I know it would have been
entertaining, Chris was running the
innovative insanity known as the Proteus
Staff deck.
2-1.
ROUND FOUR
In round four, I play Confesor Davila.
Confesor (yes, that's his real name)
was a top eight finisher in last year's
Regionals but he admits that he
hasn't played much Magic lately. He's
running Affinity, but it's like
December 2003 Affinity with Broodstar and no
Skullclamp. Tough but fair.
After Confesor wins game one primarily
through my surprise and confusion at
the contents of his deck, I go on to win
games two and three. I would hardly
say that I was on a roll, however, as game
three only fell my way after
Confesor was forced to mulligan down to a
four card opening hand on the
play. 2-2. Now, through shear luck and
near-chicanery, I'm even. My record
is now better than my pair of worst previous
Regionals performances (1-2
finishes in 2001 and 2003). Why not just END
IT and jump into some booster
draft action in the side events room? Oh
yeah, I forgot, I don't know the
meaning of the word 'quit'.
ROUND FIVE
Brian Cox takes me on in round five,
sporting the strangest sort of
green/black deck. Without Death Cloud, Brian
does not have the kind of
wrecking ball that can take down Goblins
very consistently. It's like Zvi
said about the Goblins/Death Cloud matchup
(this matchup is similar) that
everything the Goblin deck does is just a
nightmare for the green black
deck. Having said this, I lost game two due
to his sideboarded Chalice of
the Void cards. Apparently, he lost game
three because his own Chalice of
the Void prevented him from playing the
cards he needed to win with. 3-2.
Three very lucky wins. People, get Zanman a
dictionary and please teach him
the meaning of the word 'quit'.
ROUND SIX
Joshua Sroufe lost two straight games to me
with his mono white control
deck. Joshua is a cool guy who plays in East
Texas in little towns close to
my Henderson High School roots. His worst
play was attacking with Exalted
Angel and Dawn Elemental with his life total
at sixteen with only Goblin
Warchief and a Goblin Sharpshooter on my
side of the board. The next turn, I
dropped a pair of Piledrivers and some other
Goblin and attacked for
thirty-seven. 4-2.
ROUND SEVEN
Josh France is playing Ravager Affinity, but
his draws were not very lucky.
He managed to get me down to twelve in game
one and nine in game two. 5-2
ROUND EIGHT
Jerry Hansbro, who DOES NOT own Hasbro, won
game one with his Ravager
Affinity deck. By now, I'm really happy with
my nine card sideboard against
Affinity consisting of four Shatter, three
Detonate, one Sparksmith and one
Electrostatic Bolt while leaving in all four
Skullclamps. Games two and
three are pretty quick. 6-2
ROUND NINE
This was the quickest round of my entire
day, including the no-show in round
three. Blake Giles has a Tooth and Nail deck
that he's done well with all
day, until now. Game one was one of those
classic turn four Goblin kills. In
game two, he Pyroclasms twice, each killing
only a single Goblin Warchief
before the lucky draw of a THIRD Warchief
puts me in the winners circle
again in two turns. Giles was a little
bitter, understandably enough. He
might be the best player I played all day,
but I got all the luck. 7-2
ROUND TEN
In round ten, my opponent Ryan Varner
explains to me how I have no chance to
make the top eight while he can easily make
it even though he has just lost
in rounds eight and nine. In retrospect, he
was probably quite correct. He
doesn't get very lucky with his Ravager
Affinity deck, mulliganing in game
one on the play. I win this one 2-0. 8-2
ROUND ELEVEN
In the last round of the longest single day
tournament in Texas history, I
defeat Matthew Goodridge, who probably could
have finished in the top eight
with a win in this match.
He plays his Ravager Affinity deck well
enough, winning game one. I am so
comfortable with my sideboard against this
deck that I seem to cruise
through the next two games. 9-2
YOU'RE A LOSER WHEN YOU LOSE, A GENIUS WHEN
YOU WIN
The funny part is, when you're winning,
you're a genius, when you're losing,
everyone wants to know "what are you doing
wrong?" The fact is, you may not
be doing anything wrong when you lose. I
know that sounds strange. What I
mean is, when Goblin Bidding plays against
Ravager Affinity, the Goblin
Bidding deck CAN LOSE. When Goblin Bidding
plays against another Goblin
Bidding deck, one of these two decks, no
matter how well constructed and
shuffled, is going to lose. While getting
two losses in the first two rounds
of this mammoth eleven round tournament was
particularly sad, the fact is
only five players out of 591 managed to get
through the event without losing
at least two times.
IT'S NOT WHETHER OR WIN OR LOSE, IT'S WHEN
YOU LOSE THAT MATTERS
In a tournament with X number of rounds,
imagine two players finishing the
tournament with exactly two losses. Player A
loses matches one and two, but
wins the rest of his matches. Player B wins
all of his matches except for
the last two matches of the tournament.
Which player had the better
performance in this tournament? Ordinarily,
there can be no question that it
is Player B, the player who lost his matches
LATER in the tournament. The
statistical reason, for the purpose of
creating standings for a Swiss rounds
tournament, is that the earlier in a
tournament that a player loses, the
more lower ranked that player's next
opponent will be. Therefore, over the
length of a tournament, players who lose
matches later in the tournament
rather than earlier are forced to play
against better players. Therefore, if
two players have the same number of wins and
losses, the player who suffered
his losses later in the tournament probably
had the better performance.
I believe you can virtually throw this
theory out the window for Regionals.
This attendance of this tournament is so
vast, I believe that there is no
particular correlation between when a player
loses his matches and his
overall performance. Why? In a tournament
with sixty-four players, requiring
seven rounds of Swiss play, the players who
are undefeated inevitably play
against each other and, along the way, play
against the better players in
the tournament who have a single loss. In an
eleven round tournament with
six hundred players in it, a player could
have a single loss, or even have
two losses, finish in the top eight and
still not have played many of the
better players in the tournament. It's
simply the law of big numbers
affecting the likelihood of the best players
in a tournament running into
each other. By way of illustration, consider
this: ten players finished the
eleven rounds of the South Regional with a
9-2 record, three of these
players managed tie breakers good enough to
finish in the top eight. While
these three players certainly did not stink
up their records with two losses
early in the tournament, it's kind of
curious to see how differently these
three players' days went.
Nathan Zamora, finishing sixth, played an
eventual top eight finisher in
round three, Jared Bosse. Defeating Bosse,
Zamora was 3-0. Losing in the
next round to top eight'er David Solis,
Zamora played no high finishers for
the next five rounds, all of which he won
before losing his second match of
the day to top eight finisher Carl Hendrix.
Jared Bosse finished seventh losing in round
three to Zamora and in round
ten to Chris Moore. These would be the only
high finishers Bosse would play
against all day.
Trevor Tamplain finished eighth losing in
rounds eight and nine, both to
players who finished in the top ten.
In my opinion, the ten players who finished
9-2 probably had extremely
similar performances. In a smaller
tournament, I think there would be
greater separation between the performances
of players with one or two
losses. It would be extremely interesting to
look up the constructed rating
of each opponent for the top fifteen
Regionals finishers just to see who
played against the best players.
Unfortunately, even I, the original Stat
Geek, don't have the time to chase down
these stats! I suspect that the top
fifteen or maybe even top twenty finishers
had very similar performances in
this tournament.
WHAT DID EVERYBODY PLAY?
Across the eighteen Regionals events played
in America last week, sixty-four
players qualified for Nationals playing
Ravager Affinity. The next most
popular deck among those qualifying for
Nationals last week was Goblins and
Goblin Bidding with a total of twenty-one.
Eight players qualified with
Tooth and Nail and eight players qualified
somewhere in America with white
control decks. Sixteen other slots went to
players playing mono red control,
red/green, Death Cloud, green/white, Zombies
or black clerics.
Here in the South Regionals, the top eight
contained five Ravager Affinity
decks, including the top three finishers and
the top four out of five
finishers. The South Regionals top eight
also included two Goblin Bidding
decks and one Death Cloud deck.
THE WINNER, AND STILL CHAMPION.
The winner, and still champion, is the
awesome Ravager Affinity deck. While
Arcbound Ravager is indeed an important part
of the best Affinity decks, I
believe the incredible card advantage
provided by Skullclamp is the real
reason Ravager Affinity is the most
dangerous deck in America. While Wizards
of the Coast may have all but built the
Affinity deck FOR US, Skullclamp
continues to seem like a mistake. Skullclamp
makes aggressive decks with
lots of small creatures virtually the only
deck that can win. This cannot
possibly foster the most competitive
possible environment. Skullclamp is
broken, too powerful for the current format,
at any rate. It would not
surprise me at all to see Skullclamp banned
before the World Championships.
LIFE IS LIKE A BOX OF CHOCOLATES
In the begninning, I was 0-2, the worst
performance in nine years of
Regionals tournaments. A mere ten hours
later, I was 9-2, finishing in
fifteenth place with what is probably my
BEST Regionals performance. Life is
weird. It's important to know when to quit.
And that would be NEVER.
As always, I'd love to hear what YOU think!
Jeff Zandi
Texas Guildmages
Level II DCI Judge
jeffzandi@thoughtcastle.com
Zanman on Magic Online
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