Sticking to Your
Guns
Zanman Goes to Amsterdam
by Jeff Zandi
1.23.04
People say that traveling to
Europe is fun. They’re wrong.
Sort of. Last week I traveled to
Europe for only the second time
in my life. The first time was
ALSO for Magic, Mainz, Germany
back in the fall of 1997, my
FIRST pro tour appearance. I
relearned last week what I first
learned six years ago in
Germany; Europe is worth the
trouble. If I end up with
nothing else to show from all
the years devoted to the game of
Magic, it will be that I learned
that Europe is worth all the
trouble it takes to get there.
Before that Germany trip back in
1997, I seriously thought that a
trip to Epcot Center at Disney
World was probably preferable to
visiting Europe or any place
else in the world that required
ten or more hours in an
airplane.
I also believe Pro Tour Magic is
worth the trouble. I know lots
of guys that have tried and
tried to qualify for the pro
tour, and when they finally did
qualify, it was for an event
outside the US. One after
another, these potential pro
tour players end up not making
the trip. This just in, it costs
a lot of money to travel
overseas for a Magic pro tour.
One such player is Brent Kaskel,
a fellow Texas Guildmage who,
after a few years of menacing
every Junior Super Series
tournament within range, claimed
a seat at the US Nationals in
2003. He played very well there
against excellent competition,
and incredibly, came very close
to finishing in the top eight
there. A few months ago, he gave
up his amateur Magic status by
barely missing the top eight at
Grand Prix Kansas City. Having
qualified in Kansas City, Brent
Kaskel was ready to make
Amsterdam his first assault on
the professional tour. Kaskel is
a draft genius and there is no
doubt in my mind that he would
have finished in the money in
Amsterdam. Unfortunately, a
thousand miles of ocean and the
high cost of flying over it kept
Brent from getting to Amsterdam.
In San Antonio last Saturday,
while I was already in tourist
mode in Amsterdam, Brent reached
the finals of an Extended
qualifier for Pro Tour Kobe. The
other guy got the seat, but
things might have been different
if the goal had been a stateside
pro tour event.
Before I left for
Amsterdam, I received some good
draft advice from Brent Kaskel,
as well as from one of the best
limited players in the world,
teammate (and now fellow Texan)
Neil Reeves. A lot of Magic
players could get a lot better
at this game a lot faster if
they could learn from the better
players among them. At the same
time, you have to be ready to
stick to your guns.
When the table assignments were
posted for the first Rochester
draft, I was relieved to learn
that I was not at a table full
of top pros. My hope was to get
over my pro tour nervousness (it
has been two years since I
played on this level) with a 2-1
or 3-0 record at the first draft
table. In my fifth trip to the
pro tour, I can assure you that
I was not happy simply to be
here. On the other hand, the top
eight was not my primary goal
either. I hoped to dominate my
first table and then just try to
get by against better
competition at the second table.
Aaron Rzepka, one of Austin’s
finest Magic players, told me
not to overthink this thing. He
told me to concentrate on
getting a good deck at the first
table, take it one draft at a
time. Good advice.
ROCHESTER DRAFT NUMBER ONE
At the first draft table, I was
player number one and would be
opening the first pack. This is
not the favored spot to be in
for Rochester. Along with
position number eight, position
one is widely considered to be
the worst spot to draft from.
But you have to be ready to deal
with these things, seating is a
matter of random chance. I set
the pace (badly) from the first
pack. I opened the first pack
and spread its contents out on
the middle of the round draft
table. Tel-Jilad Archers,
Tel-Jilad Exile, Goblin War
Wagon, Terror, Auriok
Transfixer, Frogmite and some
less memorable other cards. When
you pick first, you go a long
time after the first pack before
you get the premium of having
first, second or third pick in a
pack, therefore it’s a
particularly difficult position
to draft colored cards in early
in a draft. When you open pack
number one in Mirrodin Rochester
draft, what you are looking for
is a really good artifact. There
wasn’t one. The really good pro
players that allow me to bask in
their radiance told me later
that the pick HAD to be Terror,
and all things considered, I’m
sure they’re right. I took the
War Wagon, a card that makes my
deck a lot of the time, but is
of average quality at best.
(lately, I have to say that
being able to untap Goblin War
Wagon after having been targeted
by Blinding Beam is a good
trick, thanks Online Magic, I
might not have known you could
untap this guy otherwise!) My
gut told me to take the Terror,
I’m a pretty big fan of
black/blue and red/black in
Mirrodin draft. The problem is,
I wanted to be SMART, I wanted
to play “like a pro”, I wanted
to follow the draft advice that
I was collecting from lots of
different very skilled players.
What I should have done was
stick to my guns.
I ended up with a
red/black deck that had the
removal with double Bolt, double
Terror and Consume Spirit, but
the creature base made this deck
below average for the red/black
archetype. I did a “great job”
cooperating with the players on
either side of me. Both took
their first color before I did
and both settled on their second
colors before I did. I did a
great job of cooperating when
what I should have been focusing
on was my own deck.
DRAFT DECK #1
Swamp x10
Mountain x6
Iron Myr x2
Silver Myr
Gold Myr
Altar of Shadows
Banshee’s Blade
Goblin War Wagon
Scale of Chiss
Goria
Clockwork Condor
Viridian Longbow
x2
Rustspore Ram
Nuisance Engine
Rustmouth Ogre
Electrostatic
Bolt x2
Consume Spirit
Terror x2
Nim Lasher x3
Nim Devourer
Nim Shrieker
In round one I played against
player number five at my table,
Marcus Kolb from Germany. A very
confident player with pro tour
experience, I had watched Marcus
draft a much superior red/black
deck that started with, you
guessed it, the Terror that I
failed to draft in my first
pack. Game one can be very
easily characterized by his turn
three and turn four creature
plays, they were both the same,
matching Spikeshot Goblins.
Marcus is also splashing green
for one card, a Viridian Shaman.
I get him down to fourteen life
in game one SOMEHOW and twelve
life in game two, but the match
is his in a sweep.
Round two places me against
American Nicholas Lynn and,
strangely enough, another
red/black deck. Lynn never
touches me in game one. In game
two, he gets out Megatog and his
one Spikeshot Goblin, but loses
after his ‘Tog gets Terrored.
Mana was a problem for him in
both games. He said the same
problem plagued him in his first
round loss. Our table opened
four Spikeshot Goblins, and I’ve
already seen three of them in
play against me.
In round three I get paired with
the only player from my first
table that managed to get to day
two, Mikko Mikander from Finland
and his red/white deck. Soon, I
get to see the fourth and last
Spikeshot Goblin from our draft
in play on his side, salivating
in that disgusting Goblin way at
the prospect of shooting down my
many one toughness creatures. He
wins 2-0. In game one, he didn’t
even lose a life point. The MVP
for his deck, against me, was
Lightning Greaves.
So I learned the hard lesson
that you can’t let nervousness
and overeagerness spoil your
draft. You have to stick to your
guns and do what you do best.
This table was absolutely no
better than the tables I have
been Rochester drafting on Magic
Online for the past month.
ROCHESTER DRAFT NUMBER TWO
I approached the
second draft very differently
from the first. The big
difference was confidence. I was
very embarrassed and
disappointed with my drafting at
the first table. Mostly, I was
mad at me for being so weak and
indecisive in the early part of
the draft. I was mad at myself
for not playing my own game. Now
I was 1-2, and while that put me
and every player at the second
table on the edge of day two
elimination, I was ready to
draft with renewed confidence.
As I found my draft table
assignment, I was not entirely
happy to learn that I was
drafting in position number two,
better than in the first draft
but still kind of stinky. I
tried to joke with the other
guys at the table, a bunch of
English speakers happily enough.
I explained that since only one
player from our table would be
going on to day two, we should
just save some time and have a
vote on who we wanted to send to
day two. A Euro folded his arms
and said that we should just let
the cards decide. Good enough.
An early favorite emerged when
the last player was seated, pro
tour champ Michael Pustilnik, at
position three.
Pack number one
was laid out by player one,
immediately to my right. The
platinum hits include Grab the
Reins, Shatter and Bonesplitter.
After ALMOST reaching for the
Bonesplitter (which would have
been really sweet), player one
grabs the Reins. Now I can take
Shatter and start the Red War on
pick number two of pack number
one, or I can take the
Bonesplitter and sit in between
the red drafters. I draft the
Bonesplitter and Michael
Pustilnik quickly takes the
Shatter. Now it’s time for me to
open pack number two. The pack
was a big bag of nothing with a
single exception: Spikeshot
Goblin. I decided to do what I
should have been doing all
along, and that’s playing MY
game and making the other
players deal with me. I sucked
up the Spikeshot Goblin and let
the Red Wars begin. Ultimately,
most of the good red cards were
taken by either me or Pustilnik.
Player one ended up splashing
just a few red cards into his
deck. While I ended up with
another red/black deck with
worse-than-average creatures,
Pustilnik drafted a red/blue
Affinity deck of about average
quality (although I believe he
did have TWO Myr Enforcers).
DRAFT DECK #2
Swamp x9
Mountain x7
Leaden Myr x2
Talisman of
Impulse (R/G)
Loxodon Warhammer
Bonesplitter
Mask of Memory
Nim Replica x2
Ogre Leadfoot
Forge Armor
Goblin Replica
Nuisance Engine
Alpha Myr
Yotian Soldier
Mesmeric Orb
Terror x2
Consume Spirit
Irradiate
Nim Lasher
Spikeshot Goblin
Shrapnel Blast
Detonate
Krark Clan Shaman
A million years ago, the first
big pro player from Texas,
George Baxter, told me that to
win a Magic tournament you
needed three things to happen.
You had to have a good deck, you
had to play without mistakes,
and you needed to get a little
lucky. The luck of the draw
placed me against Michael
Pustilnik and his red/blue
Affinity deck in round four.
Michael drafted and played two
Vulshok Gauntlets, equipment
that is generally considered not
very good. They were good enough
in his deck, provided early game
Affinity and late game beatings.
Game one was fairly close, with
a timely Electrostatic Bolt
winning it for him. I was ahead
most of the way in game two
before Michael played Rustmouth
Ogre and then made the big man
fly with Hoversail. The end.
Even though I think I ended the
draft with more and better red
cards than Pustilnik did, the
fact is that he beat me with
exactly the red cards that we
were forced to fight over. There
is no question that my decision
to start a three-way fight over
red cards (with me in the worst
position in such a fight, the
middle!) was a dangerous choice.
However, I stand behind it
because I made the decision to
worry about my deck first and
worry about what the other
players were going to take away
from me second. Ideally, I would
never want to be in between two
players drafting the same color
that I want. In a tournament,
you can’t always have things the
way you want. Now my fifth pro
tour was functionally over,
there would be no day two for
me. I was sad about that, but I
was happy that I had asserted
myself and drafted competitively
at the second table.
In round five, I had American
Tim Rivera, from Las Vegas, down
to two life with a hundred
Nuisance Engine tokens and a
Spikeshot on my side of the
board. Tim top decked Predator’s
Strike on the last turn to get
the win. In game two, Tim simply
wrecks me with his white/green
deck while I squirm around on
the floor, failing to draw land
turn after turn.
In the last round of MY Pro Tour
Amsterdam, I met Hannes Sholz
from Germany. Hannes explains to
me how he has the best deck from
the second draft, despite the
fact that he is not winning with
it. Playing red/white, Hannes
only deals one point of damage
to me and ends up doing himself
in with the desperate play of
Mesmeric Orb. After the game, he
mutters something about taking
the Orb out of his deck. What he
doesn’t know is that I’m playing
Mesmeric Orb also. In game two,
I get Mesmeric Orb in play with
ten of his permanents tapped,
pushing a full quarter of his
deck into the graveyard during
his next turn. He has the cards
to come back and win if only he
could get around the Orb. He
fails to get artifact removal
(it all got milled by the Orb)
and he loses. Actually, on his
last turn, I almost blow it. He
taps my only creature, Goblin
Replica, with Blinding Beam in
order to attack for exactly
enough damage to kill me. He has
NO cards left in his library so
this will certainly be his last
turn. I have eight cards left in
my library and no tapped
permanents until he taps my
Replica. I tap four mana and sac
the Replica to destroy his
Banshee’s Blade, lowering the
damage he will deal to a
non-lethal amount. I ALMOST play
Irradiate from my hand first in
order to destroy another
attacker. If I had, I would have
milled away the remainder of my
library at the beginning of my
next turn and then promptly lost
the game during my draw step.
Mesmeric Orb is a very
interesting card in limited!
After cheering on Kevin
Benefield to his first pro tour
day two (he’s an Arkansas player
that played a lot with Neil
Reeves in Little Rock back when
Neil lived near there), I trudge
the mile back to the Holiday Inn
Amsterdam to lick my wounds and
pay five dollars for a coke.
On Saturday, I did my tourist
thing. I discovered how to get
around Amsterdam very
economically with the three day
mass transit pass for the
way-cheaper-than-a-cab cost of
thirteen Euros. Soon I’m
trolleying all over this
massively historic city like a
native. I saw a Rembrandt
painting called The Night Watch,
it looks like it could have
inspired the Three Musketeers or
something. It’s the kind of
Realism (don’t gang up on me,
art historians) that I used to
think represented the only kind
of painting that was worth
anything. I love going to the
movies, and I wanted to see if I
really could “drink a glass of
beer” in an Amsterdam movie
theater like Travolta says in
Pulp Fiction, so I went to a
great movie complex in the
city’s historic center and
watched Return of the King in
English with fun to look at
Dutch subtitles.
“I’m going! I’m
going!” exclaims Jules.
“You’ll dig it
the most!” says Vincent.
French fries from
a street stand are definitely a
must, even if it means blowing
up your commitment to the Atkins
diet for the day. The Frites are
fabulous, and yes, these people
really do eat them with
mayonnaise instead of ketchup.
On Sunday, I was wide awake at
4:00am Amsterdam time. I
showered and dressed and got
ready for the day. The problem
was the Day wasn’t quite ready
to get started. There isn’t much
to do that early in Amsterdam
(or anywhere else, I guess).
Dutch television just wasn’t
doing it for me, so I fell back
to sleep. The next times my eyes
popped open, it was noon. Just
as surprising, the sun was out.
The sun had not appeared in the
sky since I got here on
Thursday. I hurried out the door
hoping I hadn’t missed too much
of the pro tour top eight. I get
to the event (three days after I
get here, the part of the RAI
Exhibition Center where the pro
tour is being held is STILL a
little more than a mile’s walk
from my hotel, MUCH work for the
big man!) in time to watch
Fujita get a little lucky in his
semi-final defeat of the favored
Anton Jonnson 3-1. In the other
semi final match, Nicolai Herzog
and his red/green deck trounces
Francophile Olivier Ruel in
three straight games. Waiting
for the final match, I hang for
a bit with Wizards
luminaries/working stiffs Laura
Kilgore and Scott Larabee, along
with judge extraordinaire
Sheldon Menery from Alaska.
Sheldon declines my offer to buy
him an outrageously priced hot
dog (3.5 Euros I believe) as he
grades some judge tests and
grills Brian Kibler on some
hypothetical rulings. The finals
find me and the Sideboard’s
Brian David Marshall perched up
on the raised catwalk
surrounding the finals match
between Nicolai Herzog and
Japan’s career bridesmaid Osamu
(NOT the guy living in the cave
in Afghanistan) Fujita.
Incredibly, Herzog defeats
Fujita’s very well conceived
blue/black Affinity deck with
surprising ease. Herzog raises
the trophy and the giant check.
I head back to the center of
town to enjoy the remainder of
my time in Amsterdam before
starting the long trip back to
Texas the next day.
Stick to your guns. The pro tour
is worth it, and Europe really
IS worth the trouble. BEING in
Europe can be fantastic.
TRAVELING there can be a
beating.
Jeff Zandi
Texas Guildmages
Level II DCI
Judge
jeffzandi@thoughtcastle.com
Zanman on Magic
Online