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									Fort Worth ShowdownFirst of Two Texas Team PTQs Controlled by 
									Home Team
 by Jeff Zandi
 1.16.05
 
									Last Saturday, Texas Magic players got back 
									into the game with a Team Sealed Pro Tour 
									Qualifier in the downtown Fort Worth 
									Convention Center. Sixteen teams showed up 
									to compete in the Aussiefox event run by 
									level II judge Jim Shuman, his wife Dianne, 
									and two up and coming judges James Medina 
									and Jeffrey Haskovec. The turnout was 
									smaller than expected, the tournament space 
									set up for more than twice that number, but 
									the tournament was well-run and represented 
									most of the best players in the state. After 
									six rounds of Swiss, it was Fort Worth’s own 
									Andy Van Zandt, Herman Armstrong and 
									Mitchell Waldbauer sitting on top of the 
									heap as the only undefeated team. Herman 
									Armstrong qualified for last year’s Pro Tour 
									Columbus and performed very well, finishing 
									in the money in his first Pro Tour 
									appearance. In the semi-final round, 
									Herman’s team, Fully Reinstated, defeated 
									Green Cross, a team with a couple of notable 
									players including Ronnie Jones (who also 
									finished in the money at Pro Tour Columbus) 
									and Texas Guildmage Zach Karthauser. 
									Preparing for a finals Rochester draft 
									against a talented Super Troopers team made 
									up of Bryan Bambenek, Steven Livingston and 
									Jon Block, the Fort Worth team decided to 
									rest on their undefeated laurels and drop. 
									The situation was a win-win, allowing 
									Bambenek, Livingston and Block to qualify 
									for Pro Tour Atlanta while Fort Worth’s 
									Armstrong, Van Zandt and Waldbauer to 
									probably qualify for Atlanta on points 
									(their team has played together several 
									times). The complete card list for Fully 
									Reinstated and Super Troopers appears at the 
									end of this article.
 
 Big time Magic continues in Texas tomorrow 
									with another Team Sealed PTQ for Pro Tour 
									Atlanta in Houston at Midnight Comics. This 
									will be the last team PTQ in Texas of the 
									season. A week from tomorrow, Betrayers of 
									Kamigawa pre-releases will take place in 
									several venues around the state. The Fort 
									Worth Convention Center used for last 
									Saturday’s Team PTQ will host the North 
									Texas pre-release event.
 
 My team, Destroy All Islands, received what 
									we thought was a very nice pile of cards. 
									Jonathan Pechon and Jason Krysak, who have 
									played together on two Pro Tour teams, took 
									me under their wing in their search for a 
									third team pro tour. After getting rubbed 
									out in the first two rounds, we were forced 
									to deal with the reality that maybe our 
									decks weren’t all THAT great after all. The 
									notable doubles and triples in our pile of 
									cards included two each Kami of Ancient Law, 
									Mothrider Samurai, Consuming Vortex, Honden 
									of Seeing Winds, Soratami Mirror-Guard, 
									Befoul, Devouring Greed and Blind with 
									Anger, good triples included Hearth Kami, 
									Rend Flesh, Orochi Sustainer and Moss Kami. 
									We put all the good green in one deck with 
									two of the Rend Flesh, Pull Under and 
									Soulless Revival. This was my deck. The rest 
									of the black and all of the red went into 
									Jonathan Pechon’s deck. This left Mr. Krysak 
									with the most challenging of our decks, the 
									blue/white. Still, he had Kabuto Moth, a 
									number of decent Samurai and TWO Honden of 
									Seeing Winds. It was still the weakest of 
									our three decks, or so we thought. After 
									absorbing two losses and a rapid exit from 
									the tournament, we walked around downtown 
									Fort Worth and commiserated over some 
									fancy-pants sandwiches. After laying on our 
									backs and describing to each other what we 
									thought the clouds looked like (we didn’t 
									really do this) we figured out that we were 
									being too hard on ourselves and also gave 
									too much credit to our cards. The two teams 
									we lost to were very good, we lost to Van 
									Zandt, Armstrong and Waldbauer just like 
									EVERYONE ELSE DID who played them today, so 
									we agreed we shouldn’t cry about that one. 
									In the second round, we lost to the sixth 
									place finishing Puppet Shoes featuring the 
									super talented Haibing Hu and Aaron Rzepka 
									and Aaron’s friend Ryan Greene (who had to 
									correct me on the play of quite a few of my 
									own cards…YIKES!). Also, our decks weren’t 
									that great; the green/black deck was a 
									little slow and ran FOUR six casting cost 
									spells, the red/black didn’t have the kind 
									of speedy removal that a fast RB deck really 
									needs in this format, and the blue/white 
									deck didn’t have the Cage of Hands cards 
									that it needed. Forget about the rares and 
									even the uncommons, to win in this format, 
									your team’s pile of cards really needs to 
									have several copies of the most important 
									commons in order to succeed. That means 
									Glacial Ray in red, Kodama’s Might in green, 
									Cage of Hands in White and plenty of Rend 
									Flesh/Rend Spirit cards in black.
 
 FULLY REINSTATED – TEAM SEALED DECKLISTS 7-0 
									for the day
 
 Talking to these boys after the tournament 
									at this great Szechuan restaurant off Camp 
									Bowie just a few miles west on I-30 from 
									downtown, I learned a lot about the decision 
									making they used to arrive at the three 
									decks that took them to ANOTHER Team Sealed 
									final. First of all, they nearly went with 
									the unlikely trio of a green/white deck, a 
									blue/red deck and a mono black deck.
 Quickly enough, according to Herman, it was 
									determined that blue was so thin that it was 
									paired with red right away. This decision 
									was immediately rock solid. In making the 
									decision to split their black cards between 
									two decks, they chose to put the fastest 
									black cards into the white deck and the 
									slowest black cards into the green deck to 
									give it some late game power.
 During the day, the team learned that the 
									white/black deck played by Herman was the 
									best deck, followed closely by the blue/red 
									deck played by Mitchell.
 Andy played the black/green deck, which Andy 
									described as playing better
 (re: luckier) than expected.
 
 Andy Van Zandt – Player A
 Forest x8
 Swamp x9
 Befoul
 He Who Hungers
 Hideous Laughter
 Kami of the Waning Moon
 Nezumi Graverobber
 Scuttling Death x2
 Swallowing Plague
 Feral Deceiver
 Hana Kami
 Humble Budoka x2
 Kami of the Hunt x2
 Kodama’s Might x2
 Matsu-Tribe Decoy
 Order of the Sacred Bell x2
 Orochi Eggwatcher
 Orochi Ranger
 Serpent Skin
 SIDEBOARD:
 Pinecrest Ridge
 Tranquil Garden
 Honor-Worn Shaaku
 Konda’s Banner
 Reito Lantern
 Sensei’s Diving Top
 Devouring Greed
 Painwracker oni
 Pull Under
 Rag Dealer
 Soulless Revival
 Villainous Ogre x2
 Waking Nightmare
 Akki Avalanchers x2
 Devouring Rage
 Sideswipe
 Gale Force
 Glimpse of Nature
 Kami of the Hunt
 Lure
 Order of the Sacred Bell x2
 Orochi Leafcaller x3
 Sachi, Daughter of Seshiro
 Serpent Skin x2
 Venerable Kumo
 Vine Kami
 
 Mitchell Waldbauer – Player B
 Island x8
 Mountain x7
 Shinka, the Bloodsoaked Keep
 Consuming Vortex
 Counsel of the Soratami
 Reach Through Mists x4
 Soratami Mirror-Guard x2
 Soratami Rainshaper
 Soratami Savant x2
 Brutal Deceiver
 Ember-Fist Zubera
 Glacial Ray
 Hearth Kami x5
 Kami of Fire’s Roar
 Kumano, Master Yamabushi
 Pain Kami
 Yamabushi’s Flame
 SIDEBOARD:
 Callous Deceiver
 Eye of Nowhere
 Field of Reality
 Kami of Twisted Reflection
 Lifted by Clouds x3
 Myojin of Seeing Winds
 Psychic Puppetry
 Reweave
 Thoughtbind
 Akki Rockspeaker
 Battle-Mad Ronin
 Desperate Ritual
 Initiate of Blood
 Kumano’s Pupils
 Sideswipe
 Stone Rain
 Tide of War
 
 Herman Armstrong – Player C
 Plains x9
 Swamp x8
 Blessed Breath
 Cage of Hands x2
 Candles’ Glow
 Ghostly Prison
 Hundred-Talon Kami
 Innocence Kami
 Kabuto Moth x3
 Kami of the Palace Fields
 Kitsune Blademaster
 Mothrider Samurai
 Otherworldly Journey
 Sensei Golden-Tail
 Gibbering Kami
 Nezumi Cutthroat x3
 Nezumi Graverobber
 Nezumi Ronin x2
 Rend Spirit
 SIDEBOARD:
 Cloudcrest Lake
 Hankyu
 Blessed Breath
 Devoted Retainer x2
 Harsh Deceiver
 Kitsune Diviner x2
 Pious Kitsune x2
 Silent-Chant Zubera
 Terashi’s Cry
 Cursed Ronin
 Deathcurse Ogre
 Oni Possession
 Ragged Veins
 Soulless Revival
 Struggle for Sanity
 
 SUPER TROOPERS – TEAM SEALED DECKLISTS
 5-2 for the day
 
 Brian Bambenek – Player A
 Forest x7
 Plains x8
 Swamp x2
 Tatsumasa, the Dragon’s Fang
 Blessed Breath
 Ghostly Prison
 Hundred-Talon Kami
 Kabuto Moth x2
 Kitsune Blademaster
 Mothrider Samurai x2
 Reciprocate
 Samurai Enforcers
 Samurai of the Pale Curtain
 Sensei Golden-Tail
 Pull Under
 Burr Grafter
 Kashi-Tribe Reaver
 Kodama of the North Tree
 Kodama’s Might
 Matsu-Tribe Decoy
 Orochi Ranger
 Sakura-Tribe Elder
 Serpent Skin x2
 SIDEBOARD:
 Blessed Breath
 Bushi Tenderfoot
 Call to Glory
 Cleanfall
 Devoted Retainer x2
 Ethereal Haze
 Kami of the Painted Road
 Kami of the Palace Fields
 Kitsune Healer
 Kitsune Riftwalker
 Pious Kitsune x2
 Quiet Purity x3
 Vigilance
 Soulless Revival
 Azusa, Lost but Seeking
 Burr Grafter
 Commune with Nature
 Dosan the Falling Leaf
 Dripping-Tongue Zubera
 Feast of Worms
 Feral Deceiver
 Humble Budoka x2
 Joyous Respite x2
 Moss Kami
 Orbweaver Kumo
 Order of the Sacred Bell
 Orochi Eggwatcher
 Orochi Leafcaller
 Sachi, Daughter of Seshiro
 Soilshaper
 Vine Kami
 Wear Away
 
 Steven Livingston – Player B
 Island x9
 Mountain x8
 Callous Deceiver x2
 Consuming Vortex
 Eye of Nowhere x2
 Jushi Apprentice
 Kami of Twisted Reflection
 Mystic Restraints x2
 Reach Through Mists
 River Kaijin
 Sire of the Storm
 Soratami Mirror-Guard
 Soratami Rainshaper
 Soratami Savant
 Soratami Seer
 Uyo, Silent Prophet
 Ember-Fist Zubera x2
 Glacial Ray x2
 Hearth Kami
 Lava Spike
 SIDEBOARD:
 Counsel of the Soratami
 Cut the Tethers x2
 Field of Reality
 Floating-Dream Zubera
 Hisoka’s Defiance x3 this deck was not 
									interested in counterspells in
 game one!
 Hisoka’s Guard
 Lifted by Clouds x2
 Reweave
 Soratami Seer
 Thoughtbind
 Wandering Ones x2
 Sideswipe
 Yamabushi’s Storm
 
 Jon Block – Player C
 Ashen-Skin Zubera x2
 Devouring Greed
 Gibbering Kami x2
 Hideous Laughter
 Kami of the Waning Moon
 Nezumi Cutthroat
 Nezumi Ronin
 Rend Flesh
 Scuttling Death
 Thief of Hope
 Wicked Akuba x2
 Devouring Rage
 Kami of Fire’s Roar
 Ronin Houndmaster x2
 Uncontrollable Anger
 Unearthly Blizzard
 Yamabushi’s Flame x2
 SIDEBOARD:
 Cloudcrest Lake
 Hankyu
 Konda’s Banner
 Nine-Ringed Bo
 Tenza, Godo’s Maul
 Bloodthirsty Ogre
 Distress
 Night of Souls’ Betrayal
 Oni Possession
 Rag Dealer x2
 Struggle for Sanity
 Waking Nightmare
 Akki Avalanchers
 Akki Rockspeaker
 Akki Underminer
 Desperate Ritual
 Devouring Rage
 Kumano’s Pupils
 Sokenzan Bruiser
 Soul of Magma
 Strange Inversion
 Through the Breach
 
 In the end, Super Troopers didn’t really 
									have that much over the rest of the 
									competition, at least in results and 
									apparently in card quality. Basically this 
									tournament consisted of the three Fort Worth 
									guys and their three surprisingly tight 
									decks, and then the rest of the field. Fully 
									Reinstated, the Fort Worth team, finished 
									the Swiss rounds 6-0, while Super Troopers 
									and three other teams (not that many teams 
									were still in the tournament for round six, 
									mind you…) finished 4-2, and the sixth place 
									team, Puppet Shoes, was the only other team 
									with a winning record in the Swiss rounds, 
									finishing 3-2-1.
 
 Part of the fun of Team Sealed is creating a 
									fun team name. Here are all sixteen of the 
									teams that played in Fort Worth and the 
									players on those
 teams:
 
 1…2…Brent Kaskel with Nick Pavlov, Brent 
									Kaskel and Caleb Senbayrak A Tribute to Burt 
									Jones with Jeff Meyerson, Mark Hendrickson 
									and Patrick Lynch AECN with Patrick Todd, 
									David Solis and Taylor Webb Cocheebatog with 
									Eric Honeycutt, Nathan Zamora and William 
									Hagadorn Destroy All Islands with Jeff 
									Zandi, Jonathan Pechon and Jason H.
 Tap-Dancing Krysak
 GOD with Richard Beard, Jeff Stone and Kraig 
									Bolds Fully Reinstated with Andy Van Zandt, 
									Mitchell Waldbauer and Herman Armstrong 
									Green Cross with Zach Karthauser, Ronnie 
									Jones and Sherman Duncan Human Off Switch 
									with Nick Hansen, Tracie Jenkins and Matthew 
									Dupre Killroy with Douglas Effler, Scott 
									Barrentine and Chris Block Lotus White with 
									John Freitas, Will Bologna and Jody Keith No 
									Homers with Chris Connelly, Steven Bruce and 
									Matt Massenberg Puppet Shoes with Ryan 
									Greene, Haibing Hu and Aaron Rzepka Spitfire 
									Combustion with Jeff Fenstermaker, David 
									Broaddus and Jeremy Fernandez Super Troopers 
									with Bryan Bambenek, Steven Livingston and 
									Jon Block Team Scoop Phase with Tommy 
									Richardson, John Varner and Daniel Robinson
 
 Yeah! I listed every player’s name! I bet a 
									lot of them didn’t figure THAT would happen! 
									Law enforcement agencies…if any of these 
									gentlemen are on your lists, I can tell you 
									where they were all day last Saturday. The 
									rest is up to you.
 
 One last bit of drama…the two guys I played 
									with today (and hopefully will play with 
									again tomorrow in Houston) qualified twice 
									in the past three years, once with Waco game 
									store owner DeQuan Watson and once with Jon 
									Block, who qualified at this tournament with 
									ANOTHER team, the Super Troopers.
 
 What the heck, since this week’s article has 
									basically been a tournament report, why not 
									bring back the old standard practice of 
									listing PROPS and SLOPS, identifying the 
									good and bad things that were in evidence at 
									this pro tour qualifier. PROPS to Zach 
									“Ultimate Hat” Karthauser for returning to 
									big-time tournament Magic with a really good 
									performance. After two rounds, he was 
									excitedly telling people how he hadn’t yet 
									lost a single game! Good for you, Zachy! 
									That kid’s a Guildmage, y’know! Big props to 
									the two teams in the finals for their 
									gentlemanly and sportsmanly discussion at 
									the end of the day. Props to Aussiefox in 
									general and Jim Shuman specifically for 
									putting this event is such a roomy, grand 
									location. SLOPS to all the Magic players who 
									didn’t get out for this event. It’s not THAT 
									hard to find a team to play with, you can 
									always get a team put together at the event 
									itself, and Atlanta is an unusually close 
									Pro Tour location for Texas players. Slops 
									(but just a tiny bit) for a giant place like 
									Fort Worth Convention Center not having good 
									water facilities, working concession stands 
									or at least some vending machines, the only 
									bad thing about the great location.
 
 As always, I’m interested in what YOU think!
 
 Jeff Zandi
 Texas Guildmages
 Level II DCI Judge
 jeffzandi@thoughtcastle.com
 Zanman on Magic Online
 
 
 
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