|
Warped Devotion
by Chris Magner
"Before the glory of
Yawgmoth, yes, even this makes sense."
Ah, Warped Devotion.
During the Planeshift pre-relese, there was a feeling
about this card. As if this card could inspire a
new deck type.
So, decks were built and
tested. Some worked, some didn't.
What does a Warped
Devotion deck do, anyways?
Warped Devotion
2B
Enchantment
Whenever a permanent is
returned to a player's hand, that player discards a
card from his or her hand.
This deck should have one
goal: To empty your opponent's hand as fast as
possible. Once empty, all card returned to it go
straight into his or her graveyard.
So, let's look at cards
that can speed this process up, shall we?
Creatures:
Ravenous Rats - When the
rats come into play, your opponent discards a card.
Starts shrinking their hand size.
Chilling Apperition -
Opponent discards a card when damage is dealt.
In this group, you could throw in cards such as the
Specters. Any Specter will do, but keeping the
deck B/U will make it easier to run.
Waterfront Bouncer -
Return creatures as an ability? Nice. Kind
of expensive, but good to have.
Avatar of Woe - Why not?
Returning creatures to your opponent's graveyard
should easily give you a way to cast it for
cheap.
Avatar of Will - By turn 5
or 6, you should have the ability to cast a 5/6
flier for UU. Once the Will is out, your
opponent will be in real tough shape.
Spells:
Warped Devotion - Err, the
theme of the deck. Next.
Recoil - Return a
permanant to your opponent's hand and they discard
one. Any card in play can be returned.
Bounce lands back if you like.
Repulse - With a Devotion
out, it's a creature only recoil, plus you draw a
card!
Unsummon/Boomerang -
Cheaper than Recoil, but require more specific mana.
Also, no card drawing.
Wash Out - Massive bounce
back. Great against Elf and Rebel decks.
Below is my version of the
Devotion deck.
Warped!
Creatures
3 Ravenous Rats
2 Waterfront Bouncer
2 Stormscape Familiar
2 Doomsday Specter
3 Avatar of Will
2 Avatar of Woe
Spells
4 Warped Devotion
4 Recoil
3 Repulse
3 Wash Out
4 Counterspell
4 Undermine
2 Lobotomy
2 Probe
Land
4 Salt Marsh
9 Island
7 Swamp
Sideboard
3 Perish
3 Sway of Illusion
2 Lobotomy
1 Wash Out
4 Accumulated Knowledge
Warped verses other decks:
I have a unique situation
here. Almost no one plays any of the top
archtypes around here, so I have no playing
experience. The following is mostly theory.
vs Fires.
This is the only one I
have played. I take out the 4 repulse for 2 Lobotomy
and 2 Perish. Even with that, this deck is
always a challenge. Fires has speed.
Warped! has control. Control takes time to set
up. And if it takes to long, a certain green 5/5
common that can't be targeted is too much for this
deck. Hope for Wash Out or Perish. Maybe
Lobotomy if they can't get Blasty out quick enough.
vs. Rebels
Never played it.
Sounds like I'm lucky. Wash out to reset the
game. Bounce back Lin Sivvi until you get rid of
it.
vs. B/U Control
A mirror match. All
comes down to who gets the best hand. Ditch 2
Recoil and 2 Repulse for 4 Accumulated Knowledge.
You need the card drawing.
Warped Devotion has the
ability to be a real good card. When some
tournament player breaks it, expect it to be banned.
Chris
CMagner@cfl.rr.com
|