I noticed that these cards may not be the best when played
separately but
can kick @$$ when played
right. First, an honorable Scout should be played &
you gain 2 life for
each black and/or red card an opponent controls! Then, a
few turns later you
pull out a Steel Leaf Paladin which has 4/4 (not to
shabby but it gets
better), first strike, and the power to return a green or
white creature to
your hand. How about honorable scout!!? What! Why? On your
next turn replay
honorable Scout to have the same effect when it comes into
play. Hey! Not
bad for 2 common cards!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Chris
Smith Color: two color