I have never been good at building control decks. My friends know me for my beatdown decks, and I never really liked the prospect of having a deck that couldn't win by at least turn 5.
 
Now though,  I have decided giving a shot at pure control, though my control deck building skills are lacking -
 
Here is my first tournament-worthy control deck:
 
4 Counterspell
3 Force of Will
2 Propaganda
4 Incinerate
4 Prophetic Bolt
3 Pyroclasm
3 Suffocating Blast
2 Force Spike
3 Boomerang
2 Rushing River
2 Hammer of Bogardan
2 Rhystic Study
1 Shard Phoenix
3 Smoke
 
2 Ghitu Encampment
4 Faerie Conclave
4 Volcanic Island
4 Shivan Reef
2 City of Brass
2 Gemstone Mine
2 Wasteland
2 City of Traitors
 
Sideboard:
3 Hydroblast
3 Pyroblast
3 Hurkyl's Recall
3 Hibernation
3 Earthquake
 
This deck has 3 ways to win:
#1 - Shard Phoenix
#2 - Faerie Conclaves and Ghitu Encampments
#3 -  ( the most fun) burn your opponent to death, mainly with Hammer of Bogardan