Sea Monster-Tundra Kavu
Combo
Sea Monster (Classic
7th.)
4UU
6/6
Sea Monster can't attack
unless defending player controls an island.
Yes, we all know Sea Monster. And he's back in
Classic 7th(yawn). Most people think that he's only good for a) blocking and b)
if your opponent's drafting blue. Well, I'm about to prove 'em wrong (I've won 7
games on this strategy so trust me):
Tundra Kavu
(Invasion)
2R
2/2
T:Target land becomes a
plains or an island until end of turn.
Get the picture? Use Tundra Kavu to repeatedly turn
one of your opponent's lands into islands and repeatedly pummel him or her with
Sea Monster (best when opponent has no creatures or removal and you have
something like: Tundra Kavu/Sea Monster/fatties)
Hope this helps! Have fun!
Roland F.
Rivera-rolandmage13@yahoo.com