Subject: BloodFire Infusion+Temporary Insanity-Cori Thomas

Bloodfire Infusion is from the Apocalypse Set and it's a Common Enchant Creature with with the cost of 2R

The Temporary Insanity from Torment is a Uncommon Instant with 3R cost.


Let's look at the card abilities....
Bloodfire Infusion controls a creature you control, and with one mountain mana and the sacrifice of the creature you used this baby on, everything suffers, perfect for swarm decks if you have a creature that has a higher attack. Wipe the Smirk off of people who use the magic cards that turn lands into 1/1 creatures or people who get saprolings, or even magic cards like Nut Collecter, which can drop a Squirrel 1/1 token every turn....

but wait!

Temporary Insanity can take over creatures whose attack is less than the number of cards in your graveyard. It also gains haste. How about this...

Your opponent has some sick swarm of 1/1 and 2/2s on the field, ready to drive you into the ground. You put another mana down on your turn, then look at your new card you picked up. Take over the most powerful critter with Temporary Insanity then play Bloodfire Infusion on the creature (It's yours now isn't it?) Sacrifice that thing and badda bing, Badda Boom. This works best if you also have some big creature out on the field so as soon as your opponent loses their entire munchkin armada, your creature crushes your opponent because their army took the blast, like the Bloodfire Colossus with a cost 6RR and the power and toughness of 6/6.

For any questions my name is once again Cori Thomas and you can reach me
at Slimslyde@aol.com