From: stevej [stevej@insightbb.com]
Subject: 2 mana burn deck that rules
johnny_reb_21@yahoo.com
lands
16 x mountain
4 x sandstone
needle
creatures
4 x goblin
soothsayer
4 x goblin
chirugeon
4 x goblin balloon
brigade
4 x raging goblin
spells
4 x lightning bolt
4 x goblin grenade ( 5 damage 1
mana one very dead goblin hence all the goblins)
4 x reckless
abandon
4 x shock
4 x disentagrate
4 x scent of cinder or
fireball
its so simple attack deal damage sac a creature
deal more damage and since the only spells that cost more than 2 are
disentagrates or fireballs they can bring on land destuction, it isnt hard to do
lethal damage by turn 6 dont wait to build up land for the fireballs or
disentagrates go for what you can fast scent of cinder is evil early in the game
and running a blue?white countrol deck out of counterspells and prevention isnt
hard BUT you only can draw 1 card at a time and you burn through your hand fast
i have did over 20 points of damage in 1 turn but i was playing against a
stasis deck and he didnt have out kismet i waited till i had 13 mana casted 4
creatures and on the next i attacked (he mazed of ith 1) did 3 damage, sac'ed 2
for reckless abandon, 2 for goblin grenade (1 was countered) and finished
with a 7 point fireball but usually you try to get some in here a lil there and
win through lightning fast attrition