From: MtGKid700@aol.com
Subject: Wake-Opposition Type
II Anthony A.
Yes, there are more
Opposition archetypes out there, and there are bound to be many more. This is a
rather original creation that combines the raw power (and needless to say,
unfairness) of Mirari's Wake with Opposition's ability to lock down the
opponent. Stir in some mana acceleration, card-drawing, and efficient creatures
and you've got a recipe for success, a recipe that can perform some very
outlandish stunts in order to win.
Land (21)
4
Brushland
4 Adarkar Wastes
4
Island
2 Plains
7
Forest
Creatures (19)
3 Anurid
Brushhopper
4 Llanowar Elves
4 Birds
of Paradise
4 Basking Rootwalla
4
Wild Mongrel
Artifacts (2)
2 Slate of
Ancestry
Spells (18)
4 Mirari's
Wake
3 Squirrel Nest
1 Folk
Medicine
2 Wrath of God
4
Opposition
4 Circular Logic
Anurid Brushhopper An efficient 3/4 for 1GW is a good thing. An efficient
3/4 for 1GW with the ability to dodge any kind of removal is an incredibly
annoying good thing.
Llanowar Elves Their name is
synonymous with mana acceleration, and they become mini-Icy Manipulators later
on.
Birds of Paradise The same goes for the Birds.
They double as the air defense sect of the deck once they're pumped via Mirari's
Wake.
Basking Rootwalla A good one-drop with the
ability to grow larger later on to beat down the opponent. Its Madness ability
has synergy with two other cards in this deck to boot.
Wild Mongrel A good, efficient 2/2 for 1G that is a handy thing to have
should a Circle of Protection-Green appear on the other end of the
table.
Slate of Ancestry Let's face it-there aren't
that many playable artifacts in Type II. Slate of Ancestry stands out among them
as a potential windfall of cards. Remember that you can activate it when you
have no cards in your hand; simply "discard" your zero-card hand and fill up
again. During test runs, this card has drawn me upwards of a dozen cards each
activation.
Mirari's Wake One of two key
enchantments in the deck, Mirari's Wake doubles as a mana super-charger and an
all-creature Crusade (all of your creatures, that
is).
Squirrel Nest This card is absolutely
ridiculous. Swarm your enemy with an army of pumped-up squirrels, gain boatloads
of life, tap down all your foe's permanents, or draw dozens of cards in
combination with other powerful cards in this deck.
Folk Medicine This solves the problem of a lot of painland damage and the
tendency of Wake decks to hurt themselves significantly with mana burn. In
combination with the deck's efficient creatures and Squirrel Nest, it can gain
you more than enough to stay in the game and even take control of it. Its white
Flashback cost isn't bad, either.
Wrath of God The
standard card when it comes to mass creature elimination can pull some nasty
tricks with Squirrel Nest and Anurid Brushhopper.
Opposition If I have to explain it to you, you don't know what Type II
is.
Circular Logic One of Type II's few effective
counterspells packs a Madness ability with the low cost of U that you can
activate via Wild Mongrel or Slate of Ancestry.
Anthony A.,
MtGKid700@aol.com