Subject: b/g enchanting zombies type 2
At first this deck was just
a zombie beatdown deck.But after several pathetic defeats from elf and sliver
decks i decided to mix it with few judgement spells.
I'm still doing a little
tweaking but here you go:
enchant creature(12)
2 exoskeletal armor
3 elephant guide
4 rancor
3 seton's desire
creatures(24)
2 deathmark prelate
3 withered wretch
4 severed legion
3 phantom centaur
2 frightshroud courier
2 soulless one
4 nantuko husk
4 festering goblin
instants(5)
2 cruel revival
2 smother
1 dirge of dread
3 giant growth
2 swat
land(24)
13 swamp
11 forest
This deck should be played aggesively. If u get a
good draw the game should go like this:
first turn-swamp and a festering
goblin
second turn-swamp and another festering
goblin
third turn-any land and a nantuko husk
fourth turn-sacrifice your goblins to be rid of
chump blockers while pumping up your husk and then attack
After that the deck is pretty
straight foward to play but remember to play aggresive and use smother early and
save cruel revival later when u have zombies in your graveyard.Also if you
clear the way with smother and swat then a great combo is putting an exoskeletal
armor on a nantuko husk and sacrificing all your creatures for a win.This
deck's major weakness is against a blue control deck which can bounce
creatures back losing u an enchant creature. If you run into these to often i
think maybe you should invest in a steely resolve or switch your strategy to
pumping up your soulless one.
gabriel becerra-rios