Subject: black-green sack
deck
Black-green sack deck
its type 1
11
forest 10 swamps
Artifacts 1 flying
carpet 1 planar
portal
1quicksilver amulet
Green spells &
creatures 1forgotten
ancient
1 Thorn
Elemental 1 Metamorphic
Wurm 1 Vernal
Bloom
1 Winding
Wurm 1 Plated
Rootwalla 3Verdant
Force 1Explosive vegetation
1 Symbiotic
Beast 1Pride of
Lions 1Might of
Oaks
1Upwelling
1Brawn 1Krosan
Cloudscraper 1phantom
Nantuko 1gang of elk
1
Rampant growth
Black spells &
creatures 4 Drudge
Skeletons 4Carrion Feeder
1Diabolic
Servitude 1 Animate
dead
1skulltap 1consumptive Goo
1Zombie
Assassin 1lingering
Death 1Twisted Abomination
1havoc Demon 1 suppress
What the idea of
this deck is you have your creatures that if they die then you get counters or
you can get them back so say you have a carion feeder out and drudge skeleton
sacrifice drudge as many times as you want and give carrion feeder that many
counters, then just pay a black to regenerate drudge when your done sacrificing
it all those times. I got Brawn in there so i can sack it and let all my
creatures have trample and flying carpet so my creatures can have flying. If
that doesnt work out i got big creatures in there so all you need is vernal
bloom and Quicksilver amulet to tap 4 to bring any of my big creatures out.
Carrion feeder goes with almost everything in this deck. Symbotic beast, sack to
carrion then play animate dead, sack it agian and then play diabolic servitude
sack it again but remove it from the game so you get servitude back in your
hand. Now you have 3 +1+1 counters on Carrion feeder but you have 12 1/1's in
play cause of the beast. Sack them all to carion feeder. Then use planar portal
to get verdant force in you hand and put it out with Quicksilver Amulet and have
1/1's every persons upkeep and sack them to carrion
feeders. I Think that it works very well
Erik
Formo Magicdragon2187@aol.com