Subject: The Decking Deck - Ben
Reynolds
Creatures -4 Mahamoti Djinns (2B 1C: Creature-Illusion: Unblockable:
2/2) -4 Scalpelexis (1B 4C: Creature-Beast: Flying Whenever Scalpelexis deals
combat damage to a player, that player removes the top four cards of his or her
library from the game. If two or more of those cards have the same name, repeat
this process: 1/5) -4 Cephalid Brokers (1B 3C: Creature-Cephalid: Tap - Target
player draws two cards, then discards two cards from his or her hand: 2/2) -4
Ambassador Laquatus (2B 1C: Creature-Merfolk Legend: 3C - Target player puts the
top three cards of his or her library into his or her graveyard: 1/3) Sorcerys
-4 Traumatize (2B 3C: Target player puts the top half of his or her library,
rounded down, into his or her graveyard) Instants -4 Counterspells (2B: Counter
target spell) -4 Boomerang (2B: Return target permanent to its owner's hand.) -4
Brainfreeze (1B 1C: Storm: Target player puts the top three cards of his or her
library into his or her graveyard.) Artifacts -4 Millstones (2C: 2C tap - Target
player puts the top two cards from his or her library into his or her
graveyard.) -4 Jesters Caps (4C: 2C tap - Sacrifice Jester's Cap: Search target
player's library for three cards and remove them from the game. Then that player
shuffles his or her library.) Lands -20 Islands This is the second deck I've
submitted to this site, my first one is a blue counter control (one that
actually works) and I'm thinking of revising it soon. This deck is supposed to
do just what the title says, deck your opponent to death. Litterarly EVERYTHING
in this deck does that, except for the counter spells, boomerangs, mahamoti
djinns, and lands. So 28 out of 60 cards. All of which can be used more than
once, except for Jesters Cap and Brain Freeze. So 20 out of 60 cards can be used
over and over again, turn after turn. As usuall, save the Counterspells for
something special, and save the boomerangs until right before something nasty is
about to happen. The really nice thing about Laquatus is that his abillity does
not cause him to tap, this doesn't mean you should attack, keep him to block. I
know the Mahamoti's don't have any special abillities, they're just there for
brute force. Jesters Caps should be used differently dependnig on what kind of
deck you're playing against (duh!) but here are some un-orthodox tricks. -If
you've never played the opponents deck before, spend awhile just rifling through
it. -If none of his cards seem particularly threatning, take out his lands! -If
he has them, go for the Counterspells and the like first. Enjoy! Ben Reynolds -
wren_type504@yahoo.com
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