Subject: Viallage Of Beast
The good points about my deck are that most of my creatures can morph.So
its easier for me to get creatures out and my Enemy does not know what the
morphed cretuer is. =)
Lands:
Forest x30 (Green Mana)
Sorcery/Instants/Artifact/Enchantments
Rod Of Ruin x2 (Artifact)
Bottle Of Suleiman x1 (Artifact)
Arcums Whistle x1 (Artifact)
Skyship Weatherlight (Artifact)
Vernal Bloom x1 (Enchantment)
Seal Of Strength x1 (Enchantment)
OverGrowth x1 (Enchantment)
WildGrowth x2 (Enchantment)
One with nature x1 (Echantment)
Regeneration x1 (Enchantment)
Senton's Desire x1 (Enchantment)
Musle Burst x2 (instant)
Sylvan Might x4 (Instant)
Giant Growth x2 (Instant)
Natural Spring x2 (Sorcery)
Strem Of Life x4 (Sorcery)
Hurricane x2 (Sorcery)
Taste Of Paridise x2 (Sorcery)
Tranquility x1 (Sorcery)
Dragon Fangs (EnchantMent)
Accelerated Mutation x2 (Instant)
Creatures:
Krosan Cloudscraper x2
Giant WartHog x3
Maro x1
Molimo, Maro-Sorcerer x2
Nantuko Vigilate x3
Pride of the Lions x2
Glowering Rogan x4
Jolrael, Empress Of Beast x2
Hundroog x2
Basking RootWalla x2
Avatar Of Might x1
Brontotherium x3
Branchsnap Lorian x3
Lhurgoyf x1
Krossan Colossus x1
Krosan Vorine x2
Berserk Murlodont x2
Enomormous Baloth x1
Needleshot Gourna x1
Citanul Hierophants x1
Ancient SilverBack x1
Parton of the wild x1
Bog Gnarr x2
Spike Breeder x1
Canopy Crawler x1
Titanic Bulvox x1
Kurgardon x1
The weaknesses in my deck are:
Theres too many Cretures And
My Deck Depends on alot of Lands