From: [screwed662000@yahoo.com]

Subject: a good decklist for your website
Own your opponent
 
 
Lands:
19 swamps
4 cabal coffers
 
Creatures:
4 drudge skeletons
4 blood pets
4 crypt rats
 
Sorcerys and instants:
4 drain life
4 dark ritual
2 coercion
2 insidious dreams
2 mind rots
2 duress
2 ostracize
1 persecute
 
Enchantment and Artifacts:
4 pestilence
4 binding agonies
2 ensnaring bridge
2 insubordination
2 megrim
 
 
 
    This deck has a few main points. One of the most major points is pestilence or crypt rats with 1 or 2 of the enchantment binding agony on one of their creatures. The pestilence and crypt rats clear out the board so thier creatures cant attack and if you haven't knoticed this deck doesn't have too many creatures. once you get one or two binding agonys on thier creature and you have a pestilence or crypt rat out than you can use thier abilities to multiply the damage delt to them by 2 or 3. even though it does alitle damage to you you can make up that damnage with a drain life before or after you use the pestience. Also if you dont have alot of mana you can use the pestilence ability for 1 less than the creatures defense points that way you can keep doing that if you dont have enough to finish him off on that one turn.
    another major point is the ensnaring bridge. This card will buy you all the time in the world. If thier creatures cant atack than your free to set up the perfect vicory. But if you have a insubordination on one of thier creatures than you can slowly kill them until you have the right moves to kill him. If you have this card out it is practicly a for sure victory.
    One more of my points is the megrim and mind rots or persecute. If you can get this combo out real fast you will leave your opponent thinking that he has to hurry up and get rid of all his cards in his hand so he doesnt loose more life. When he does this you can whipe out all his cards with your pestilence. now he will be forced to change his stratagy if he even has another.
    Basicly the main Idea of this deck is to toy with your opponent and get him so mad that he cant consentrate. If there is one weekness in this deck it is definatly cards that destroy artifacts or enchantmens because if you are setting up for the perfect kill and he whipes out your ensnaring bridge he might have a clear opening to whipe out enough life points so you cant pestilence. The best combo in this deck is definatly the pestilence and binding agony combo. because binding agony doubles the damnage when you pestilece all you need to do is 10 damnage if you have one binding agony on and if you have 3 all you need to do is 7 damnage.
       



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