Subject: 3 Simple Wats to
Break Akroma, Angel of Wrath
Akroma, Angel of Wrath
5WWW
Flying, First Strike, Trample, Haste, Pro: Black, Pro: Red,
Attacking doesn't cause it to tap. 6/6
1. Elvish Piper- This is my
main way of breaking it... a quick 6 on turn 4, with the ability to continue the
block! Should be the #1 card to play in Piper Decks this year.
2.
Mirari's Wake- Unless you drop birds or elves, u will have 10 mana available
when u play the wake. u can easily play this the next turn, and follow the
rules above
3. By Itself!- Even at 8 Mana, this card rocks by itself...
it rips mono-black and mono-red decks (except sligh) to shreds. Haste and
Trample are awesome abilities, it flys, it's an angel for those shared triumph
and coat of arms moments, it's a legend, so ur opponent can't play it (unless he
plays it first)... This card makes Brushhoppers and Spiritmongers quiver with
fear!
Kenny
Itstrue823@aol.com