[dottoson@sasktel.net]

Subject: Green Land Destruction a la Inquest- Geoff
 
Green Control
- Geoff
 
4x Llanowar Elves
4x Fyndhorn Elves
4x Thermokarst
4x Winter's Grasp
4x Creeping Mold (Back in Mirrodin)
4x Stunted Growth
4x Icy Manipulator (Back in Mirrodin)
2x Ehrnam Djinn
4x Triskellion (Back in Mirrodin)/ Serrated Biskellion
3x Cursed Scroll
2x Uktabi Orangutan/ Viridian Shaman
1x Kudzu (HA!)
12x Forest
4x Wasteland
4x Stalking Stones/ Mishra's Factory
 
Credits: Inquest Magazine (1997) - Kudzu's Revenge was origonal title
 
The year I stared playing magic (1997) I took a deck like this to a local tournament and was impressed at how well it locked opponets dowd (and drove them nuts).  I've rebuilt it from time to time but I didn't get to improving it.  I used to build many many decks.  After I finished it, it proved to be insanely fast.  The deck is ancient (It was ispired by a 1997 Inquest magazine article an I used the origonal decklist with the substitutions they suggested here).  I would like adavice on how best to use the following part of the deck: the Elves, Winter's Grasps, Thermokarsts, Molds and stunted growths.  I just came back to the game and I am going to make the deck current.  Any advice?  Yes, I do have recent decks, but this one was quite fun to play (but annoying to paly against).  This section looks good for type 1.5 which I am going to be playing in. 
 
The deck plays a turn 1 Elf and follows up with a turn 2 Grasp or Karst and even more land destruction.  Stunted Growth then wrecks the opponent (3 turns with out land).  The artifacts hold off creatures and Icly makes Kudzu go wild.  The deck has trouble with lots of current big creatures.  Elepant Guide, U/G madness, Beasts+ Reanimator look intimidating.  Black controll and burn/sligh look good at killing elves.  I need to get to a local card shop to palytest it and that means playing it in a tournament (It needs newer cards!). 
 
Any suggestions?
 
- Geoff
 
-Geoff