Subject: Monowhite Control
This is a deck idea i came up with a while back and never really got around
to playtesting. The idea is to get out a meekstone and juntu stakes, so
only creatures with a power of two can be useful. The creatures that make
up the deck are also protected from certain colors and many have first strike to
ensure victory against other power two creatures that you may face. You
strive to win by tapping them down and going for the throat. Easy enough
strategy for an extended deck. Heres the deck list.
4x Meekstone
4x Juntu Stakes
4x Paladin En Vec
4x White Knight
4x Silver Knight
3x Whipcorder (Taps down opponents creatures before they can use
them)
4x Tangle Wire (Gives you a few turns to set up)
2x Enlightened Tutor (Searching)
1x Worship
1x Mobilization
1x Lifeline (Great With Mobilization against mass removal)
2x Armageddon (Only if you have established board control)
1x Serra Angel (Finisher)
2x Disenchant
4x Rishadan Port
2x Dust Bowl
17x Plains
Brandon