Subject: Type 1 Artificial Clerics - Yogus
Creatures
        2 Cabal Archon
        2 Doomed Necromancer
        2 Scion of Darkness
        3 Nantuko Husk
        3 Rotlung Reanimator
        4 Dark Supplicant
Enchantments
        2 Attrition
Artifacts
        2 Jet Medallion
Sorceries
        1 Demonic Tutor
Instants
        2 Undermine
        3 Artificial Evolution
        3 Counterspell
        3 Mana Leak
        4 Chainer's Edict
        4 Dark Ritual
Land
        4 Island
        4 Underground River
        4 Underground Sea
        8 Swamp

Ok, I've seen thatRotlung Reanimator get's alot of play. Albeit, mainly in Zombie/Cleric decks. I wanted to go in a different direction though. I wondered, "What would let me play this in a different way, and then it came to me. Artificial Evolution (naming Cleric to replace Zombie) played on the Rotlung gives you infinite clerics. Nearly all the other cards in the deck use this combination, to utterly decimate the other player. Cabal Archon nets you some valuable life, while stripping it from the other player. Doomed Necromancer can bring back a cleric for an extra use, if you feel the need, as well as starting off the chain of infinite clerics, ditto for the Dark Supplicants, but they give you a nice Scion to go with the tokens. The Husk becomes monstrously huge! Attrition allows you to remove all of their creatures(so long as they aren't black). Jet Medallion can help out a bit by reducing the cost of playing some of the other creatures, in the event you get a bad draw. Undermine adds insult to injury, and the other two counters are there just for kicks. Chainer's Edict is good for getting rid of early damagers. Ritual can get you one or more of the creatures on the first turn. Certain other cards are easliy exchangable, for instance, if you'd like to drop a bomb after making a vast number of cleric tokens, try Profane Prayers instead of the Scions, or the Medallions. Oh, and please do note that if you heppen to get two or more Rotlungs out with and Evolution played on each of them, you're clerics will increase geometrically! Have fun.