I haven’t had the chance to read all of the posted strategies so this might be close to what’s already been posted. If so, my apologies.
The idea here is to get out cheap creatures really, really quickly and then build them up so that the game should last all of 7 turns 8 max.
Creatures
4 Defiant Elves
4 Taunting Elves
4 Timbewatch Elves
2 Wellwishers
2 Wirewood Hivemasters
2 Elvish Champion
2 Voice of the Woods
Instants
2 Might of Oaks
4 Giant Growth
2 Wirewood Pride
Enchantments
2 Blanchwood Armor
Sorceries
2 Rampant Growth
2 Explosive Vegetation
2 Monstrous Growth
3 Naturalize
Artifacts
1 Coat of Arms
Land
2 Wirewood Lodge
18 Forests
Variations: Keep in mind that this deck has no protection whatsoever from decks with flying creatures, make changes as you see fit adding protection against flying. I recommend Hurricane and Silklash Spider.
This 60 card deck has done me very well, both in the online game as well as the physical game. I must admit I enjoy playing a more creative random deck, but this one wins.
If you are playing one of those folks that hate exclusive elven/zombie/angel etc. decks, this one will get them upset very quickly.
The best case scenario here is to be able to get out trampling defiant elves out and beefing them up with giant growth, monstrous growth and might of oaks while your opponent is still trying to get dragon roost or something out.
One thing to stress here, do not try to save the +/+ instants for blocking attacking creatures, use them whenever you can do damage. If you have 4 forests out and 3 giant growths in your hand with the opponent defenseless, sacrifice summoning another creature and play them all at once. You don’t know if you will have another chance.
With this deck, it seldom takes more than 8 turns to win. Generally after that I am dead in the water. However, if it does go longer than that, you do have some protection from voice of the woods to put some harder hitting creatures out. The hivemasters also help in case the opponent has cards detrimental to elven decks. The taunting elves also help in the longer games when the opponent is able to get out creatures of his or her own.
That’s it, it isn’t fancy and you probably won’t make many friends playing it, but it is a consistently strong deck.
Christopher Bentlage
chrisbentlage@hotmail.com