RedBlack Goblin - Discard deck.
This is a Black-Red Goblin deck ive used before selling it. It
wins most any slow decks.
Like most goblin decks, the plan is to
swarm 'em with goblins early. By the time you get your third land you
should have at least 3 - 6 Goblins in play, this is when you play your cabal
slaver, you attack, chances are they wont block all your goblins and at least 3
of them will get through and deal combat damage to your opponent and causing
him/her to discard alot of their vital cards from their hand.
If
your opponent manages to get some defences up and manages to protect his/her
hand from your goblins then cycle a gempalm incinerator and kill whatever your
goblins can't break through.
The rest of the deck is
self-explanatory.
Anyway heres the list:
Lands:
16
9 Mountains
7 Swamps
Creatures: 32
3 Gempalm Incinerator
4 Raging Goblin
3
Festering Goblin
3 Rock Jockey
4 Cabal Slaver
2 Goblin
Warchief
4 Skirk Marauder
2 Goblin Turncoat
4 Goblin
Prospector
4 Goblin Lookout
3 Goblin
Grappler
Other: 8
4 Parallax
Dementia
4 Shock
Normally I'd have another Goblin
Warchief and a few reckless ones, but since this is peasant magic i took it out
to keep it Peasant Legal.