From: [gophakurselve@hotmail.com]
Sent: Wednesday, March 24, 2004 12:58 PM
Subject: Clone Army Deck
Clone Army
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Lands:
25 Forest
1 Fertile Ground
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Creatures:
2 Penumbra Wurm
1 Plated Slagwurm
1 Enormous Baloth
4 Copper Myr
2 Silklash Spider
1 Brawn
1 Gorilla Berserkers
2 Tel-Jilad Archers
1 Sacred Prey
1 Infested Roothold
1 Living Hive
1 Elvish Champian
1 Slith Predator
1 Seedborn Muse
1 Thorn Elemental
1 Symbiotic Wurm
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Other:
2 Elephant Guide
1 Nourish
1 One Dozen Eyes
1 Crush of Wurms
1 Creeping Mold
1 Blanchwood Armor
1 Vulshock Morningstar
1 Fog
1 Predator's Strike
1 Lifespark Spellbomb
1 Naturalize
Basically a Trampling Beat-down Clone army. Plenty of mana available to play your tampling beasts, while you save up for your clone army.
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I put out my copper myrs first to get a quick mana boost on the game, then I lay out any non-clone cards I have and buff them up with whatever I can.
Then when the time comes, bust out the wurms and other cards that provide multiple tokens to make your clone army. (Crush of wurms, penumbra wurm
etc...) When you feel you have a decent clone army, attack with all the tokens and weaken your opponent, then the next turn attack with the buffed cards. Your opponent has to think twice about blocking you because some cards allow for extra tokens when they are sent to the graveyard. :D Enjoy.
BTW, I have played about 20 games with this deck and have NEVER lost.
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I get lots of criticism from the fact that I have elvish champion in my deck. That is totally optional, it is there for my Tel-Jilad Archers.