B/G Cleric deck by BMoor
When you think of Clerics, you
probably think of white creatures, making an acknowledgement that some black
Clerics do exist. Well, if you look hard enough, you can find Clerics in
every color. So I decided to build a deck using black and *gasp* green
Clerics.
Creatures:
25
3 Cabal
Archon
2 Dark
Supplicant
3 Doomed
Necromancer
2 Fallen
Cleric
3 Initiates of the Ebon
Hand
2 Juniper Order
Druid
3 Rotlung
Reanimator
3 Sylvan
Hierophant
3 Vile
Deacon
1 Scion of
Darkness
Other Spells:
16
2
Narcissism
4
Rancor
4 Unholy
Strength
3 Profane
Prayers
2 Might of
Oaks
1 Vitalizing
Wind
Lands:
19
3
Bayou
3 Tainted
Wood
2 Starlit
Sanctum
7
Swamp
4
The strategy of
this deck is pretty simple: Get out as many Clerics as you can and go
offensive. Vile Deacon, Fallen Cleric, and the Scion are good heavy
hitters, the Initiates can filter green mana into black if needed for a
boarsweep of sacrifices by the Archon,and the Rotlung will generate replacements
for any lost Clerics while the Necromancer and Hierophant bring them back.
Cabal Archon, Starlit Sanctum, and Profane Prayers all serve similar
purposes; if your opponent locks down the battlefield, use your immobilized
Clerics to drain life away directly. Most of the green spells will help
power up your creatures (Clerics aren't known for their muscle), while the
recursion properties of Black keep your troops in good number. And then
there's the Scion/Supplicant combo, which is just too good for any black Cleric
deck to pass up. But don't write the Supplicant off as just a way to get
the Scion on the board without paying his mana cost; he's got value of his own.
The win condition is to drive your opponent's life total to zero, either
through constant attacking or direct life
loss.
Now for those of
you who would like a sideboard:
Misery
Charm can increase your recursive power
as well as your odds against another Cleric
deck.
Disciple of
Malice is another Cleric worth playing,
his low casting cost, cycling, and protection from white make him perfect for a
fast metagame.
Spidersilk Armor
works great if your opponent tries
to fly over, or if you just want that extra point of
toughness.
Strength of
Night is a great universal pump spell,
and its kicker is perfect for Fallen Cleric and the Zombie tokens generated by
Rotlung.
Elder
Druid works a lot like Juniper Order, but
has a lot more versatility for more mana and would be good if you find yourself
needing more tapping abilities.
And spells like Syphon Soul
can help the direct life loss, while keeping your
life total up. Remember, the Archon and Profane Prayers are currently your
only means of restoring your life total.
And of course, any ideas you have
would surely be more suited to your play style and metagame, and I would love to
hear them. Send any thoughts to bemore4096@yahoo.com, and they'll fall on
highly receptive ears.