This deck
contains:
3
mountains
2 sylvok
explorers 3
darksteel ingots
3
plains
1
coretapper
2 tel-jilad justices
3
islands
3 suntouched
myr
2 pentad prism
3
swamp
2 etched
oracles 2
chromatic sphere
8
forests
3 skyreach
manta 1
wayfarers bauble
1 tree of
tales
1 gemini
engine 1
cranial plating
1 darksteel
citadel 1
composite
golem
1 darksteel pendant
1
sawtooth
thresher
1nourish
1 lunar
avenger
1 channel the suns
1
solarion
1 dawn's reflection
1
suncrusher 1
feedback bolt
1 mycosynth
golem
1 avarice totem
1
karona the false
god 1darksteel
reactor
1 whispersilk cloak
The idea behind this deck is to get the sunburst
creatures out there quickly so they can block. Then get solarion out there and
equip the shield of kaldra on to him, but make sure you have creatures to block
so you can beef up solarion. Then when is beefed up enough equip whispersilk
cloak to him. This deck has averaged me about every 10 games I lose 2, but you
got to play your cards
right.