The Dedication (Because I can!) - This one is dedicated to my good
friend
Frank, who is the first one I know who broke the combo between the
three.
Ehjoy the article everyone. Sorry, Danny, you've broken a lot of bad
cards,
but you didn't do this one nearly as well as Frank!
Let's continue with the series by killing two cards with one stone,
or
rather putting this two dung rares into one deck.
This combo is a generally forgotten one, but can be rather potent.
For
those of you who see it, it's the Puzzle Box-Tyranny Combo, which can
be
incredibly broken in many forms.
The Puzzle Box, which is an artifact for I think 3, and reads (since
it's
too hard to explain) "At the beginning of each players upkeep, that
player
puts their hand on the bottom of their library, and draws that many
cards."
Phyrexian Tyranny cost RBU, is an enchantment which is when a player draws
a
card, he or she either pays 2 life or 2 mana.
See the combo? If you don't, you shouldn't be in this game.
Still, the deck needs to be faster than just these 2 rares, which
will
coincidentially eat up 8 cards from the deck. It needs another way
of
making your opponent loose life. Enter Whirlpool Rider, another way
of
forcing your opponent to draw cards. He, like all the other
Whirlpool
cards, makes you shuffle your hand into your deck and draw that many
cards,
but he, for a red, sacrifices to do the same effect to every
player.
So, there's your base of the deck, four of each of those cards. Now,
this
combo also needs back up in the form of keeping your opponent from
paying
the 2, and forcing them to loose 2 life. Thus, Mana Short is a
good
addition to your deck, since it helps to keep your opponent from paying
for
it.
Mana Vapors is also really good in their deck.
There's your lock down, but there's still one flaw that can be
corrected.
Now, you don't want your own Puzzle Box killing you, so Grafted
Skullcap,
and it's willing combo card Ensnaring Bridge are good for this deck.
Which
gives you a choice: run an essessive ammount of anti mana cards, or
run
this combo and run little to no mana denial.
Still, Grafted Skullcap, even in only multiples of one or two, is
needed.
Ensnaring Bridge is up to you, though.
Basically, the rest of the deck is up to you. Bounce in the form
of
Waterfront Bouncer is good for putting down early game offensives, and
an
effective way of searching for the cards, such as Rhystic Tutor or
even
Diabolic Intent would be good.
Now, card drawing is the polar opposite of what you want. Fact or
Fiction
is, well, kind of useless with Grafted Skullcap. Still, without
Grafted
Skullcap, Fact or Fiction would be the best of the drawing engines to
play,
because even with Tyranny in play, you aren't drawing cards, your
revealing,
separating, and choosing, hence, you bypass the Tyranny's
ability.
Okay, i think I've got across all I can on the strategy, so now for
the
decks. I have two for you this time. The first one is
Frank's busted
version (This deck is broken, and will remain broken), and the second is
my
version, because I couldn't help but create one of my own.
Franks's Deck
Creatures (8)
4 Whirlpool Warrior
4 Waterfront Bouncer
Spells (15)
4 Phyrexian Tyranny
4 Mana Short
2 Rhystic Tutor
2 Diabolic Intent
2 Fact or Fiction
1 Mana Vapors
Artifacts (12)
4 Grafted Skullcap
4 Ensnaring Bridge
4 Teferi's Puzzle Box
Land (25)
4 Rishadan Port
4 Forsaken City
3 City of Brass
3 Sulfurous Springs
1 Shivan Reef
6 Island
4 Swamp
Okay, this is Frank's Deck, the busted version that has the potential to
win
a lot of the time. How, though? It looks like it couldn't
possibly win,
let alone get past the third turn without screwing up in a tangled mess
of
spells, cards, and combos? Well, that's why this deck couldn't win
a
tournament if it tried, but it is still a pretty evil version.
Its major weakness is that five turn window in which he uses to set
this
deck up for lockdown. More or less, if your opponent can jump on the
first
five to six turns, you'll be tied between setting up that combo, and
letting
yourself get killed by your opponent.
Okay, now my version.
The Heretic's Version!
Creatures (4)
4 Whirlpool Warrior
Spells (28)
4 Phyrexian Tyranny
3 Rhystic Tutor
4 Mana Short
3 Mana Vapors
4 Rhystic Lightning
3 Urza's Rage
4 Counterspell
4 Memory Lapse
Artifacts (4)
4 Teferi's Puzzle Box
Land (24)
4 Rishadan Port
2 Dust Bowl
4 Sulfurous Spring
2 Shivan Reef
3 Mountain
4 Swamp
7 Island
My verion is a little more hoaky, but relies much more on keeping
your
opponent tapped out instead of on multiple combos, then burning them
to
death, or causing them to loose to Tyranny.
Still, the same weakness applies - that five turn window will kill you,
and
even more so with this deck.
More weaknesses include both decks inability to win counter wars,
being
stuck without your combo, and relatively no way to get it, and the enemy
of
every deck, the blue control deck.
Still, this deck is a rather fun deck to play, and is simply ment to be
that
way. Anyway, have fun playing, hope you enjoyed watching me
break yet
another idiotic card, and hope you come back and watch me break
another
horrible rare.
Over and Out,
John Hornberg, The "Happy Heretic" and Champion of the Stupid
Rare!
Have a suggestion? Want me to break something I haven't yet? Or
just want
some deck help? Just send me an e-mail at
promiseland85@hotmail.com. Now,
when school starts, it'll be hard for me to reply to a lot of e-mails, so
no
offense ment if I don't reply to you. I'm not singling out, I just
have to
negotiate my schedule, and many times, replying to e mail isn't my
priority.
Don't feel left out, I do that to my friends a lot unfortuantely.