Shimmer – Selinda
Flinders
Ah, looks like we
are onto Fearsome Five week.
Well, let me begin
by giving you guys some bad news. I know as a
card reviewer I am suppose to research every
card thoroughly; making sure to test each card
extensively in every possible situation that
could possible arise in the current gaming
environment. In the case of F5 I am afraid I
will have to let some of you guys down. I am
going to be honest and up front with everyone
reading this and say that I have never created,
played, or played against a F5 deck. Why? Well
let’s put it this way. I was one of the lucky
few to run across a couple of hot boxes when the
set was first released. So while I have 5 of
each rare in the set, I only have 3 Shimmers
total. It’s kind of hard to put together a deck
when you don’t even have the basic ingredients.
With that said, I am going to do my best for
everyone out there this week in my reviews…..
Hmmm….It seems as
though we are going to start the week off with
one of the better F5 cards – Shimmer. Since
this group is such a small group, you don’t have
any choices in your drops if you are going to
create a F5 deck. It is nice to see that the
2-drop you have has quite the effect to work
with. This card is a great way to insure that
your opponent can not exhaust their own support
row characters to provide reinforcement. The
key to playing this card is to pack four of
these in your F5 deck. This way you can play
one on turn two if you need it and still have a
chance to get another one for later on in the
game. Depending on when you have initiative
(For a F5 deck I would say take the initiative
first for your Psimon.) activate this card on
turn 5/6 and wham!...you have just provided a
great chance to end the game right there.
The bad news
concerning this card is that you can only
activate it during your attack step. This means
that if you were thinking about relying on this
card for defense, think again. Another problem
is the fact that your opponent gets to choose
which characters he/she wants to exhaust.
Something tells me that when given the choice,
they are not going to choose something in your
favor (i.e. support row characters), so make
sure that if you use her effect, that you make
it count. (You may even want to drop a bunch of
lower level characters later on in the game some
you can get the most with her effect.) Well, if
you can’t exhaust everything, at least you will
be able to give your opponent a headache.
Ratings:
Fearsome Five
constructed deck - 4.0/5.0 …..This card is the
new and improved Blindsided for F5.
Limited – 1.0/5.0
….Anything that relies on F5 heavily is not a
good idea since they are such a hard group to
draft.
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