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Pojo's
Marvel VS Card of the Day
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Carnage
– Cletus Kasady
Marvel Origins
Date Reviewed: 10.05.04
Constructed Average Rating: 2.62
Limited Average Rating: 2.25
Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating. |
Nakaiya21 |
Carnage – Cletus
Kasady
Well this is a card
that had everyone’s attention…at least until
they looked thoroughly. Today we are going to
take a look at the highly anticipated and
extremely disappointing Carnage.
In the old days a 10
atk/8 def 5-drop would have been extremely
awesome. Thanks to the emphasis placed on
5-drops in this new set, it simply makes him
slightly above par for the course. He doesn’t
have flight or range either, so having a +1 edge
over my 5-drop is not going to worry me too much
– especially when I can stun you in return.
This guy was highly
anticipated for his effect. That was until
people realized that he gives a +2 attack to ALL
other characters (that means your opponent’s
characters). Unless you have initiative on turn
5 this guy isn’t going to give you the kind of
game winning advantage you want. Sure you can
load you deck with Overload if you want and then
try to overload your opponent to death…but
something tells me only giving your opponent’s
characters +2 attack isn’t quite going to do it.
Ratings:
Sinister Syndicate
constructed deck – 3.0/5.0 …..If you have
initiative this guy will work well.
Limited – 2.0/5.0 …Not only does he have
loyalty, but you don’t want to give your
opponent a possible edge in this format.
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Johnny Blaze |
Carnage, Cletus
Kasady – One of the bigger 5 drops in MSM at 10
ATK. Carnage is definitely stunnable though with
an 8 DEF. Especially when he gives other
characters +2 ATK(even your opponents). Carnage
does not benefit from the +2 ATK though.
His Boost ability is a little bit different in
that the +3 ATK also targets Carnage. So on turn
8 Carnage can be a 13/8. Not very good if you
ask me, especially since you are essentially
giving a +3 ATK to all of your opponents
characters.
Constructed: 2/5 – Giving your opponent + 2 ATK
is not a good thing to do. Albeit your
characters also get + 2, this will just help
your opponent Stun you that much easier.
Limited: 2/5 – Loyalty shouldn’t be much of an
issue with the abundance of SS available. Again
I don’t like the fact that your opponent
benefits from the +2 ATK.
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Jason
Bunch |
Carnage is great for
Aggro SS decks. His ability to give all your
guys +2 ATK means that you'll be doing some
massive breakthrough. On the other hand, your
opponent's characters get the attack bonus too,
so your guys are going to be getting stunned
right back too. His boost ability is what makes
him playable; if you have initiative on the turn
you play a boosted Carnage, your guys get a
massive +5 for that turn.
That should be enough to finish off your
opponent.
10/8 is good for a 5 drop, although Loyalty
rears its ugly head. Sinister Six makes that
requirement a little easier to get around
though. If he got his initial +2 boost, he'd be
more attractive as a 12/8 on 5. As it stands,
he's the lynchpin in some SS builds, but he's by
no means a staple.
In Limited, giving everybody's characters the +2
boost will make for a very aggressive game, and
his boost is nice if you don't manage to get
your hands on an 8 drop. Loyalty isn't much of
an issue in WSM events, since most of the
characters fall into one of two teams. His body
is fairly good though, and he will take out the
other 5 drops that you're likely to see.
Ratings:
Constructed - 2/5
Limited - 2/5
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Paul Hagan |
Carnage, Cletus
Kasady --
When I first looked at Carnage, I was less than
impressed. He had an 8 DEF, and his ability
works on *everyone*. However, after giving him
more consideration, I think Carnage really is a
great, quality 5-Drop...if used correctly.
Obviously, you don't automatically drop him on
Turn 5 if you don't have the initiative, but if
you plan around all of your team getting +2 ATK
(which can wind up being an extra 6-8 endurance
in just one turn), then Carnage can really be a
powerhouse. The only thing holding Carnage back,
in my eyes, is the presence of Green Goblin,
Norman Osborn for Sinister Syndicate to have in
their arsenal.
In limited play, I'll use Carnage as long as I'm
playing a fair number of Syndicate characters,
which is easily accomplished when you are
drafting Web of Spider-Man.
Constructed Rating: 3.5
Limited Rating: 3.0
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