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Pojo's Marvel VS Card of the Day

Venom, Alien Symbiote
 

Marvel Origins


Date Reviewed: 9.07.04


Constructed Average Rating: 3.62
Limited Average Rating: 3.75


Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

 

Nakaiya21

Venom – Alien Symbiote

 

Today we are going to look at another highly anticipated sinister syndicate character – Venom – Alien Symbiote.

 

I like this card.  I mean I really, really like this card.  I am starting to think that I have developed a soft spot for cards with great potential or alien symbiotic killers.  Either way I am going to tell everyone up front that I am giving this card a great rating.

 

First let’s start with the stats.  A 4-drop character with 7/7 stats is about average – especially since this guy no flight and range…you really didn’t expect him to, did you?  However, everything changes when you take into account this guy’s incredible ability.  See when he comes into play you can KO another SS character to give this guy +1/+1 counters equal to the cost of the character you KO’d.  Confusing?  Well, let me elaborate.  Say I play this guy on turn 4 and KO a 2-drop SS character I currently have on the field.  This means not only have I just cleaned up my field a little by removing a liability that was on the field, but I have also given Venom two +1/+1 counters, making him a +9/+9.  Wow!  You can even playing him late game, provided you don’t mind KO-ing a higher drop character.  Talk about versatility!  He also has evasion, which means this guy is going to stick around for a long time.

 

Bottom line:  This guy has potential, versatility, and reliability…what more could you ask for?

 

Ratings:

SS constructed deck – 5.0/5.0 ….This guy has it all!

 

Limited – 4.5/5.0 …If you get this guy in a pack, you don’t pass him up!

 


Johnny Blaze
Venom, Alien Symbiote – Venom has average beginning stats for a 4 drop. What is real nice though is his ability to pump himself based on the cost of that SS character you just ko’d. If one of your smaller SS characters have just become a liability KO it to pump Venom. But the real sweetness is when you summon Venom on later turns to make him an incredibly wicked pump with only a cost of 4. That means while you will be able to stun your opponent’s larger character, when Venom stuns, he only takes the 4 endurance loss while attacking.

Constructed: 3/5 – This is a card I like a lot. It has the new ability Evasion and the ability to pump based on what SS character you KO’d is real nice.

Limited: 4/5 – No Loyalty and the ability to evade and pump make Venom is a very nice pick in draft.
 
Jason
Bunch
Venom has always been one of Spider Man's deadliest foes, and he's definitely a killer in this set. 7/7 is average for a 4 drop, but being able to make him an
8/8 or even a 10/10 on turn 4 can really make a difference. You are trading board control for the extra power, but in exchange you get a guy who can stun your opponent's 4 drop, probably stun their 5 drop, then disappear when you play Venom, Eddie Brock on turn 6. I'm not sure why they gave him Evasion though, it doesn't seem to help him out much here.
Otherwise, he's a good addition to your deck.

In Limited, he can be a house. You'll see a lot of Sinister Syndicate cards come by in draft, so you'll have something to sacrifice for those +1/+1 counters.
He doesn't have flight or range, which hurts him a little, but if you're able to drop a 10/10 on turn 4, you'll still be cutting a swath through your opponent's defenses.

Ratings:

Constructed - 3.5/5
Limited - 3/5
 
Paul Hagan Venom, Alien Symbiote

You can never complain about a 10/10 on Turn 4, right? I'm kinda diggin' Venom's ability to get rid of your 3-Drop and replace him/her with a true monster. The fact that Syndicate don't really have any quality 3-Drops makes Venom that much better -- who needs crummy ol' Rhino or Alister Smyth when you can have a monster close to the size of Sabretooth. Evasion only makes Venom that much better, allowing you to keep him around as long as you want.

I think the only thing holding back Venom really is his ability -- as much as I trash the 3-Drops in Syndicate, those very cards can be relevant in the long run, meaning you are KOing a guy at your own risk.

In limited play, I'll squeeze Venom in, especially since I will usually be able to snag about, um, a full deck of Syndicate guys in Web of Spider-Man drafts. Plus, 7/7s with evasion are decent in and of themselves.

Constructed Rating: 3.0
Limited Rating: 3.5
 
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