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Pojo's
Marvel VS Card of the Day
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Garth
Tempest,
Atlantean Sorcerer
DC
Origins
Date Reviewed: 9.10.04
Constructed Average Rating: 4.375
Limited Average Rating: 3.625
Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating. |
Nakaiya21 |
Guest Reviewer
Garth <>Tempest –
Atlantean Sorcerer
So this guy’s
supposed to be like an Aquaboy, right? It
doesn’t matter what his name is. I’d call him
God if that’s what he wants. By any other name
Garth is still by far and away the greatest
thing that ever happened to me in a card game.
As his effect reads, pay three endurance to
return any card from your KO’d pile to your
hand. That means you can return any card from
your KO’d pile to your hand. Do you understand
yet? You can return ANY card from your KO’d pile
to your hand. To think it’s not even an
activated power. Garth actually makes it a good
idea to play all of your plot twists from your
hand. Just stop for a moment and think of all
the plot twists you’d love to have all 4 copies
of in your hand to play all at once. Garth is
the next best thing to that. Imagine attacking
with your Starfire, then flipping a Savage
Beatdown from your resource row, then another
from your hand, then paying a measly 3 endurance
to get that one back to play again. Yup, 15
attack boost all at once. Or maybe you need to
stop a big attack coming your way - pay 3, and
take back a Heroic Sacrifice. Need to clear
your opponent’s side of the field a little for
him? Drop your Tim Drake as Robin, pay his
boost, play your Teen Titans Go, pay 3 do it
again….and so on and so on and so on an….
Beyond his effect
there’s not much else to say. He’s a 9/9 for a
cost of 5, completely standard - nothing to
boast about. That, however, is not the point
and if you can’t see beyond attack and defense
of this card go find a new team, we don’t want
you.
Ratings:
Teen Titan
Constructed Deck - 75/5….Yup, you read it
correctly….75.
Limited – 4/5….He
lost a point because of his loyalty factor….take
him anyway and send him to me if you don’t want
it.
“Wait up guys, I
fell on my keys.”
Didn’t think
you’d get away without a Wayne’s World quote now
did you??
Want to write to me
and tell me I’m doing a great job this week? Or
maybe just to tell me I suck or ask me a
question? Write to me at
Darkmagiciandog@aol.com.
Oh yeah, I also do Yu-Gi-Oh too.
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Johnny Blaze |
Garth as Tempest,
Atlantean Sorcerer - The crux of many Titans
decks. Some people love this cad others don’t
like it too much. I’m on the fence. On the
bright side you can fetch any card from your
discard pile to your hand. But then on the flip
side you lose 3 endurance. Keep this up and your
opponent will have an easier time beating you.
Constructed: 3/5 – Im giving it a 3 because of
the versatility of Garth’s power. It can be a
game saver most of the time. Just don’t be
stupid enough to keep on reusing it and taking
the 3 endurance loss every time.
Limited: 2/5 – With loyalty this is how UDE kept
this card at bay. Otherwise imagine all the
decks Garth would see play in? For draft he is
so-so. If your drafting Titans go for it.
Otherwise he becomes too much of a liability.
|
Jason
Bunch |
I'll just tell you
right now, Garth gets a 5. Yes, two 5's in one
week, I'm shocked too. Honestly, if this card
isn't worth a 5, then what is? Loyalty is barely
a drawback, as Teen Titans are a great team to
run either solo, or in a team up deck. 3
endurance is nothing in this game, especially
compared to getting anything you want from your
KO'd pile. 9/9 is a good body, and range means
you can stick him in your support row for
safekeeping, use his ability, and still be able
to swing at your opponent. I can just imagine
the wheeling and dealing that went on at Stately
UDE Manor to keep this card as great as it is,
they could have easily made it an activated
effect, or lowered his stats, or anything to
make this card less powerful. The game needs
some powerhouse cards, and this is one that will
give some people fits in tournament play.
In Limited, you do everything you can to make
this card playable for you. You're only going to
get 1 or
2 copies of really good cards, and getting to
reuse them will give you all kinds of advantage
over your opponent. Garth might almost be better
in Limited than Constructed just for that
reason. Just don't call him Gillhead...
Ratings:
Constructed - 5/5
Limited - 5/5
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Paul Hagan |
Garth * Tempest,
Atlantean Sorcerer --
On the trip back from playtesting, me and a
couple of buddies started asking what the best
1-Drop, 2-Drop, 3-Drop, etc. in the game was.
With only one exception, a Marvel character came
out on top. That exception was in the 5-Drop
category, and the winner (just ahead of Thing,
Heavy Hitter) was Garth.
Garth's ability makes silly combo decks work,
allows Teen Titans to team-attack three times in
one turn, and all sorts of other foolishness.
His 9/9 body with Range doesn't hurt, either! I
can almost guarantee that if it weren't for the
fact that Garth had loyalty, he would be in
almost every deck in the environment.
In limited, you do *have* to be in Teen Titans
to play Garth (see: Loyalty), but if you are,
then Garth is absolutely a first-pick. In fact,
if there isn't a great option in your pack, you
might consider counter-drafting Garth just to
keep him out of Teen Titan opponents' hands.
Constructed Rating: 4.5
Limited Rating: 3.5 |
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