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Pojo's Megaman Card of the Day


Image from Decipher
 

  Geddon3

Grand Prix

2 UR 95

Date Reviewed: 10.01.04

Constructed Average Rating: 4.5
Limited Average Rating:4.67

Ratings are based on a 1 to 5 scale
1 being the worst.
3 ... average.
5 is the highest rating.

Scott Gerhardt This card is the bomb.  Holy crap it's good.  You will hit them for SO much damage with this guy - often 14-18.  This card is so good, it doesn't even need a major explaination.  It's destiny is high, it's color requirement is low....heck, you can play with Full of Hot Air to make the requirement, then put it on top of your library to play other colors.  This goes in a WHOLE lot of decks.

Constrcuted: 4.5
Limited: 5.0

tcorbett Geddon3

Rating: 4/5 I absolutely love this Chip! I was hoping that Green would get another offensive Chip and this one is amazing!
The Power Requirement of 5 means that you wouldn't get to play it often, but since it only requires 1 Green, any deck that runs Green should be able to use it without any problem. Burn 3 Power? For the potential damage this thing can do, it's worth it. Of course, the decks that will truly love it are MegaMan, CyberHero and WackoMan. CyberHero draws like crazy and WackoMan makes his opponent draw like crazy. Either way, someone is going to end up with a large hand.

Now, like the other two (potentially) big Green BattleChips (LongSword and Tornado), Geddon3 can do massive damage with the right setup. However, it doesn't need nearly as much setup to do the same damage, if not more. If you have 4 cards in hand besides Geddon3 and your opponent's hand is empty, that's still +8 Strength. By throwing in a couple of Uncommon NetBattlers or
Asking For Its, it goes up to +12 Strength. Of course, if you're playing Blue/Green (i.e. WackoMan or AirMan), this would be the perfect opportunity for cards like Flush Out Your Opponent and Like Father, Like Son to add to their hand and stop them from messing up your combo. Heck, if your opponent is playing Blue, you almost HAVE to get rid of their resources.
It's really no fun at all to play a gigantic, game winning BattleChip to only have it Canceled.
 
CyberToast #94, Geddon3:

Wow. The second I saw this card I thought of about 10 different ways to abuse it. The most obvious use in my eyes was for Wackoman. It gives him a beefed up version of discord that’s actually useable. Any deck that runs green could conceivably run this card and do at least 6-10 damage reliably, and still gives you power to burn for other things as well. Rarely will you have this card in hand and not be able to dish out some damage with it, its resource requirement puts Boysbomb3 to shame, and in most situations combined hand sizes more than 3, especially against control decks. There are a ton of ways to abuse this card; The old Lan, Maddy, Busterblast, Fast gauge (combined with Clear Victory or Fire It Up, etc.), Any type of resource bouncing, Construct a Victory, and/or my personal favorite, Gloomer. Using proper support it would be a cinch to reach 20+ strength with this card, not counting all the cards in their hand your opponent would have to discard at the beginning of their next turn. This card is almost too good.

Rating: 5+
 

 

 

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