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From: Chemicaldays@aol.com [mailto:Chemicaldays@aol.com] Sent: Friday, January 07, 2005 8:41 PM megaman top 10 red events 10. NOt enough POwer - playing another battlechip can really save you in some situations 9. Fire Factory - pure 12 cards, the only problem is this cards huge requirement of 5 power and 3 torchman spottables 8. Collect 'EM All - for almost no requirement you can make your opponent lose a huge amount of energy, great against elecman or any other huge blasting navi. 7. Deletion Inevitable - got that extra areasteal in your hand? turn it into 4 direct damage with this baby! 6.INcredible Speed - +8 to your blast! the only reason its not lower is because of its high red requirement 5. Nose Knows - +1 to your blast for every resource in play? combo's well with disaster strikes 4. Disaster strikes- This card is awesome, if you have a 8 or higher destiny then your opponent loses 10 energy. 3. Unbelievable - An awesome regeneration card, play in a high battlechip deck to really get back some major help 2. Burned - automatic damage that's really easy to pull off 1. |
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