Mementomictlan Tecuhtlica - Creation King
Mementomictlan Tecuhtlica – Creation King

Mementomictlan Tecuhtlica – Creation King – #INFO-EN037

3 “Memento” monsters
You can banish this card from your GY; add 1 “Mementomictlan” from your Deck to your hand. You cannot activate the following effects of “Mementomictlan Tecuhtlica – Creation King” in the same Chain. If this card is Fusion Summoned: You can send 3 “Memento” cards from your Deck and/or Extra Deck to the GY. (Quick Effect): You can target an equal number of “Memento” monsters you control and cards your opponent controls; destroy them. You can only use each effect of “Mementomictlan Tecuhtlica – Creation King” once per turn.

Date Reviewed:  August 27th, 2024

Rating: 3.92

Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.

Reviews Below:


KoL's Avatar
King of
Lullaby

Hello Pojo Fans,

Mementomictlan Tecuhtlica – Creation King, or MTCK for this review, adds to the expanding Mementomictlan archetype.

Second Fusion Monster of the archetype, MTCK requires three Memento monsters for its Fusion Summon. The archetype has its own Quick-Play Fusion Spell, making Fusion Summons easier on either players turn. A RoTA when banished from the Graveyard, MTCK attempts to pay for itself leaving the field. The investment of three monsters and getting a single card back may not seem as good, but it is a RoTA, and archetypes love that. Packs strong ATK/DEF the archetype is missing aside from the Tri-Horned Dragon alternate, the Twin Dragon Fusion Monster, and Combined Creation.

When Fusion Summoned, MTCK is a triple Foolish Burial/Foolish Burial Goods for Memento cards. Three mills from the Deck in this archetype is HUGE! When all Memento Spell/Trap excluding the Field Spell have graveyard effects, and you have to cycle back five different monsters for Combined Creation, MTCK gets you 60% of the way there on its own.

Target Memento monsters you control and cards your opponent controls and destroy them feels like a balanced effect, even though you cannot activate this effect on the same chain as the Fusion Summoned previously mentioned. Memento use their Graveyard for Combined Creation and their Spell/Trap cards, while the opponent likely benefits from monsters being sent /in the graveyard. If you go after Spell/Trap specifically then it will benefit you 9 times out of 10 unless their cards have grave effects like Memento’s do. Because Combined Creation can attack all monsters once each, using MTCK to clear the field of anything problematic in the backrow would be ideal before using it alongside monsters in your grave/field/hand to summon CC out.

Separating its two effects allows your opponent a chance at negation. Having both being able to be stacked on top of each other would make Mementomictlan Tecuhtlica – Creation King a one-card setup for Combined Creation…appropriate to its name, but unbalanced. Interaction during your opponent’s turn, combined with fast-tracking Combined Creation out, this is the Fusion Monster you want to go for first, though Twin Dragon leads into Creation King, which leads into Combined Creation…if only Mementotlan Fusion could be used more than once per turn…

Advanced- 3.5/5     Art- 4.5/5

Until Next Time,
KingofLullaby


Crunch$G Avatar
Crunch$G

It almost feels like Memento is the favorite of Konami from Valiant Smashers with it getting some of the best support post the initial wave, and the new Fusion exemplifies that: Mementomictlan Tecuhtlica – Creation King.

Creation King is a Level 9 EARTH Illusion Fusion with 3000 ATK and 2000 DEF. Good stats, EARTH is a solid Attribute, and Illusion is an interesting Type to put onto this card. Fusion Materials are any 3 Memento monsters, which is easy. You can banish this card from the graveyard to add a Mementomictlan from your Deck to your hand, giving the Deck a way to search for the archetypal Field Spell, which is pretty good to have. The following two effects cannot be used in the same chain, the first being upon Fusion Summon, sending 3 Memento cards from your Deck and/or Extra Deck to the graveyard. A great way to get graveyard setup for summoning your boss monster and reviving your other Memento monsters, you can dump another copy of this from the Extra Deck at least to search the Field Spell without having to summon it and get it in the graveyard that way. The other effect is a Quick Effect to target an equal number of Memento monsters you control and cards the opponent controls and destroy them, offering Memento some potentially mass removal, which the Deck certainly needed to rely more on the boss monster and Cranium Burst for plays on the opponent’s turn. Idk why the latter two effects can’t be used in the same chain, except probably to dodge Imperm, but all three effects are a HOPT. Creation King was a great piece of support to help Memento see a rise in popularity and play in the meta. It really turned the Deck into a decent rogue option and if we keep giving Memento more cards, more stuff like this would be appreciated.

Advanced Rating: 4/5

Art: 4.5/5 Nightmare fuel.


Mighty Vee
Mighty
Vee

Memento gets a new boss monster with Mementomictlan Tecuhtlica – Creation King, a level 9 EARTH Illusion Fusion monster. It takes any three Memento monsters and mercifully does not require the original Tecuhtlica, so it’s actually not that difficult to weave into combos especially with the help of Mementotlan Fusion. Curiously, Tecuhtlica takes a substantial drop in stats from Mementoal Tecuhtlica, going from 5000 across the board to 3000 attack and 2000 defense. It’s still a solid stat spread though, plus they probably wanted to keep the original relevant for its beater abilities so I get it.

Tecuhtlica has three hard once per turn effects, hopefully justifying the three Fusion materials, with the latter two not being usable in the same chain, presumably to avoid built-in chain blocking. Its first effect lets you banish it from your Graveyard to search, go figure, Mementomictlan. Accessing the Field Spell is always superbly useful, since you can save your backrow searches for Mementotlan Cranium Burst or Mementotlan Fracture Dance. Though it has to hit the Graveyard first, that ceases to be a problem with Tecuhtlica’s second effect, which triggers if it’s Fusion Summoned to let you send any three Memento cards from your deck or Extra Deck to the Graveyard. As you can simply send another Tecuhtlica, this’ll let you access any backrow when combined with Mementomictlan’s End Phase effect. Of course, being able to send Memento monsters to suit your combo needs is also amazing. Finally, you can’t have a proper boss monster without a disruptive effect– Tecuhtlica’s last effect is a Quick Effect to target a number of Memento monsters you control and the same number cards your opponent controls, destroying all of them. This effect is great, and you’ll probably have at least one fodder to destroy given the original Tecuhtlica’s effect to revive a Memento; even if the Tecuhtlicas both have Graveyard effects, I don’t think it’s a great idea to blow them up unless you’re in a real emergency and multiple cards have to die immediately. The new Tecuhtlica is a fantastic card overall for both extending and raising your ceiling beyond just Combined Creation and your Traps, the only way it could be better is if it counted as Combined Creation too. Obviously, run multiple copies to take full advantage of its first effect.

+Easy to weave into combo lines
+Provides additional disruption and extension
-Disruption requires fodder Memento monsters to avoid losing advantage
-Can waste resources if disrupted in certain combo lines

Advanced: 4.25/5
Art: 4.5 Scarier but just as cool in this form.


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