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Swordmaster13 on Naruto
Starting Out and Improving Your Game
I'd like to go ahead
and state that I'm probably not as big an expert as some
of the other people who play Naruto. I play mostly at
tournaments on the weekends and when I deck-test either
seriously or out of pure boredom. Howvever, I am
adamant about looking at the newest cards and how they
measure up in terms of how good they are and how they
work in conjunction with other cards. This often leads
me to working on many types of decks( I currently own
three Naruto decks). That said, I'd like to start my
own columns in hopes of helping people who are just
getting started and want to build their own decks.
Reading the COTD reviews is a start and gives you hints
at the cards you should be using for your deck, but
asking for advice from experts or people who have
knowledge of the game is beneficial. Spending a lot of
time online doing your own research helps, too. For
anyone who's new to the game or just wants to get
better, here's some tips for you.
The Naruto CCG in a
Nutshell
Looking at Naruto, I
came to notice that at first glance it is a bit of a
combination between Yu-Gi-Oh! and Magic:the Gathering,
both games I'm sure many are familiar with and two games
I played a lot. Like Yu-Gi-Oh!, the game seems fairly
simple with only three types of cards(Monster, Magic and
Trap) compared to the various types of spells,
creatures, etc. in Magic. Naruto has five Elements(Earth,
Fire, Wind, Water and Lightning) just as Magic has its
five colors(Green, Red, Blue, White and Black). The
mechanics of Naruto start to seem like a bit of both
games as well on a basic level. Like Yu-Gi-Oh!'s 5 star
and up monsters, Naruto's largest ninja have a
requirement to meet, the discard cost. Like Magic's
spells, Jutsus must be paid for, Naruto using Chakra
instead of Magic. Looking at the cards, I noticed that
Naruto cards function on a turn curve much like Magic
does, but combat is relatively simple like Yu-Gi-Oh!.
Naruto though is very different in some respects. Your
ninja are grouped into teams and the stats of all the
ninja you play matters more in terms of how they
interact with one another. The method of gameplay is
unique as well. I won't go into detail on that this
time, but you'll see where I'm going with my train of
thought in a minute.
Getting Started
Starting out in most
card games is as easy as getting your first deck, and if
you don't have the $12 to afford a starter deck, ask a
player who has a ton of cards. Being the nice guy I am,
I've actually built some kids decks and played them
against my deck to help them out. A thing about decks
in general is that no deck is good and any deck is as
much as good as who is using it as in what cards are in
it. A newbie can lose against a decent deck using the
best cards in the game, and an expert can tear apart
a tournament deck with a slightly improved starter.
Naruto card prices are more on par with Magic than
Yu-Gi-Oh! due to the similar rarity of cards, so a good
deck is relatively cheap. If it is just a hobby, buy
the odd pack and work on collecting cards. After all,
the real fun of a CCG is owning a binder full of cards
in my opinion anyway.
Improving Your Game
This is the part that
actually takes work. Do the research, find a site that
has spoilers(Pojo finally got set spoilers, yay!), and
find out what the kids in your card shop who are highly
ranked recommend for your deck. Find what you like and
build on it. Personal story: Starting out, I got the
Gaara starter deck from Curse of Sand and got into the game(which
only happened because they made a deck with my
favorite character from the show). I spent a lot of time
trying to make a viable Gaara deck and failed each time
even with expert advice. After all the butt-handings, I
now own a Wind deck(not based on Gaara by the way), a
Water/Earth deck I'm really excited about and a deck I
built for the fun of it mostly because I drew the
Kakashi/Might Guy duo in the tournament. My Wind deck
is great, but I really like my Water/Earth idea and
hopefully will get enough Fire and Lightning cards to
improve my Fire/Lightning deck. Your starter deck
doesn't neccessarily have to be the deck you stick
with. Your ultimate goal is just to have fun and get
better. By the way, play those really good guys and ask
them how you can improve. The cool ones will actually
help you get better, and by talking to them, you'll find
those cards you may come to love.
Conclusion
Getting started is
easy, but getting better takes time. Experts don't just
play the game. They seek to excel and know as much as
possible about how the game works and how to achieve
victory. With that in mind, go forth and begin your
Naruto career~Swordmaster13
P.S.: If you need a
deck fix, e-mail me at
zeno9d9@yahoo.com and I will give you my thoughts.
Write it down Ninjas, Jutsus and Missions with each card
individually named and the number of copies you use. If
you're on a budget, or you just have a favorite card or
whatever, let me know and I'll help you out.
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